#1: THE MYSTERIOUS MAN:
The strange man doesn't seem to be entirely human. He knows a startling amount of John's personal history despite John having no recollection of ever meeting him in the past, and John repeatedly asks who he is, and how he knows John, but the man always avoids the question. In his last encounter with John, he is seen standing da a albero overlooking John's ranch at Beecher's Hope. He cryptically tells John that it's "a beautiful spot". In the Playable Epilogue, it's the excat spot that John, Abigail, and Uncle are buried after the US Army's attack on the ranch.
And even more. When John actually loses his temper and shoots at the man... Nothing happens.. It's as if he is incapable of dying.
JOHN MARSTON: DAMN YOU!
STRANGE MAN: Yes, many have.
#2: RANDELL FORRESTER:
Course, it sort of loses its edge when te whip out your double barreled shotgun and kill the cannibal without him even putting up a fight. That line's genuinely creepy, though...
"Fella's got to eat. Fella's got to eat!"
#3:
An old woman begs te to find her fiancee. te ask around and discover where he is. Simple, right? Wrong. Turns out the man is dead and buried, his tombstone Leggere that he died from a concussion. Even weirder. The guy's been dead for twenty years.. Either his fiancee has totally Lost it, o she's dead too, and this whole time te were talking to a ghost.
#4:
te do a innocent mission of getting some fiori for a old man, to celebrate his anniversy.
All sweet and heartwarming till te find out, he is keeping her decaying corpse, and believes she's still alive.. Easy to say, John was uncomfortable.
#5:
The mission "Spare the Rod, Spoil the Bandit". When te finally shoot off the wood that's keeping the fienile, granaio door closed, there's a cutscene of a naked body swinging on the fienile, granaio rafters. Worse., There is a woman in there, so she spent who knows how long, terrified with the naked corpse of her friend/relative before John and the deputies could reach her. After the ordeal, te see the surviving women, huddled together and they're traumatized, their faces are bloodied and bruised and their shirts are torn... And what makes that whole mission even worse? Those three women te save are the LUCKY ones! Everyone else is either dead, o tortured / raped AND dead. They are the only ones te were able to save, possibly after they themselves have been tortured / raped, and te almost didn't even manage that! Try not to think about how often something like this may have happened in the Real Life old west.
#6:
The mission "Hanging Bonnie MacFarlane". titolo pretty much speaks for itself, but John enters the Marshal's office where Drew is present and terrified as Bonnie has been kidnapped. A gang member then rides da and threatens the Marshal to return one of their imprisoned gang members, o his group will "let out all their anger, and their loneliness" on Bonnie. Shudder. Luckily John and the others will arrive in time before they seriously harm Bonnie, but as te save her from being hanged her clothes are torn and she's covered in bruises, meaning they still gave her a beating. She appears to recover quickly (seeming fine when te meet her again several weeks later), but had it been più realistic Bonnie would probably have needed a lot of time to recover from the mental trauma.
#7:
When te take into consideration the games overarching theme of the progress of civilization, John and Jack's conversation before the last mission about airplanes being machines that can "turn men into angels" takes a much darker tone when te realize that airplanes aren't the only machines mentioned in the game that make men into angels. pistole do too.
#8:
Being attacked da a bear..
#9: UNDEAD NIGHTMARE:
From a group of undead devouring a pile of corpses, civilians transforming right before your eyes, deranged cannibals who invite te for a "bite" and turn their pistole on te if te decline, and more. One of the più disturbing ones is coming across a sobbing man sitting successivo to a dead man, likely a friend o relative. The dead man rises as an undead and the living man is forced to shoot him... Right before turning the gun on himself.
#10: UNDEAD NIGHTMARE:
Related one..
Also counts as depressing.
Those people that say "thank the lord, I thought te were dead", to the zombie of their lover o family member.. Espically if te don't save them.
The strange man doesn't seem to be entirely human. He knows a startling amount of John's personal history despite John having no recollection of ever meeting him in the past, and John repeatedly asks who he is, and how he knows John, but the man always avoids the question. In his last encounter with John, he is seen standing da a albero overlooking John's ranch at Beecher's Hope. He cryptically tells John that it's "a beautiful spot". In the Playable Epilogue, it's the excat spot that John, Abigail, and Uncle are buried after the US Army's attack on the ranch.
And even more. When John actually loses his temper and shoots at the man... Nothing happens.. It's as if he is incapable of dying.
JOHN MARSTON: DAMN YOU!
STRANGE MAN: Yes, many have.
#2: RANDELL FORRESTER:
Course, it sort of loses its edge when te whip out your double barreled shotgun and kill the cannibal without him even putting up a fight. That line's genuinely creepy, though...
"Fella's got to eat. Fella's got to eat!"
#3:
An old woman begs te to find her fiancee. te ask around and discover where he is. Simple, right? Wrong. Turns out the man is dead and buried, his tombstone Leggere that he died from a concussion. Even weirder. The guy's been dead for twenty years.. Either his fiancee has totally Lost it, o she's dead too, and this whole time te were talking to a ghost.
#4:
te do a innocent mission of getting some fiori for a old man, to celebrate his anniversy.
All sweet and heartwarming till te find out, he is keeping her decaying corpse, and believes she's still alive.. Easy to say, John was uncomfortable.
#5:
The mission "Spare the Rod, Spoil the Bandit". When te finally shoot off the wood that's keeping the fienile, granaio door closed, there's a cutscene of a naked body swinging on the fienile, granaio rafters. Worse., There is a woman in there, so she spent who knows how long, terrified with the naked corpse of her friend/relative before John and the deputies could reach her. After the ordeal, te see the surviving women, huddled together and they're traumatized, their faces are bloodied and bruised and their shirts are torn... And what makes that whole mission even worse? Those three women te save are the LUCKY ones! Everyone else is either dead, o tortured / raped AND dead. They are the only ones te were able to save, possibly after they themselves have been tortured / raped, and te almost didn't even manage that! Try not to think about how often something like this may have happened in the Real Life old west.
#6:
The mission "Hanging Bonnie MacFarlane". titolo pretty much speaks for itself, but John enters the Marshal's office where Drew is present and terrified as Bonnie has been kidnapped. A gang member then rides da and threatens the Marshal to return one of their imprisoned gang members, o his group will "let out all their anger, and their loneliness" on Bonnie. Shudder. Luckily John and the others will arrive in time before they seriously harm Bonnie, but as te save her from being hanged her clothes are torn and she's covered in bruises, meaning they still gave her a beating. She appears to recover quickly (seeming fine when te meet her again several weeks later), but had it been più realistic Bonnie would probably have needed a lot of time to recover from the mental trauma.
#7:
When te take into consideration the games overarching theme of the progress of civilization, John and Jack's conversation before the last mission about airplanes being machines that can "turn men into angels" takes a much darker tone when te realize that airplanes aren't the only machines mentioned in the game that make men into angels. pistole do too.
#8:
Being attacked da a bear..
#9: UNDEAD NIGHTMARE:
From a group of undead devouring a pile of corpses, civilians transforming right before your eyes, deranged cannibals who invite te for a "bite" and turn their pistole on te if te decline, and more. One of the più disturbing ones is coming across a sobbing man sitting successivo to a dead man, likely a friend o relative. The dead man rises as an undead and the living man is forced to shoot him... Right before turning the gun on himself.
#10: UNDEAD NIGHTMARE:
Related one..
Also counts as depressing.
Those people that say "thank the lord, I thought te were dead", to the zombie of their lover o family member.. Espically if te don't save them.
It all started when Chloe was in the cucina making cupcakes...
Chloe:I'm gonna bake these cupcakes in time for when Sara comes!
(Sara walks through the door)
Chloe: aw, s**t.
Sara:wha?
Chloe:wha?
(Jimmy walks through door)
Jimmy:hi
Sara:jimmy what the h**l are u doing here ur not supposed to be here jimmy:i dont care im stupid
Chloe:yay another stupid person
(derpy comes out if nowhere)
Derpy:WHAT DOES THE FOCKS SAY ? RINGADINGADINGADOO RINGADINGADINGADOO
Fluttershy(is watching in security room)
Fluttershy:what. the. f***k did i just see
THE END
Chloe:I'm gonna bake these cupcakes in time for when Sara comes!
(Sara walks through the door)
Chloe: aw, s**t.
Sara:wha?
Chloe:wha?
(Jimmy walks through door)
Jimmy:hi
Sara:jimmy what the h**l are u doing here ur not supposed to be here jimmy:i dont care im stupid
Chloe:yay another stupid person
(derpy comes out if nowhere)
Derpy:WHAT DOES THE FOCKS SAY ? RINGADINGADINGADOO RINGADINGADINGADOO
Fluttershy(is watching in security room)
Fluttershy:what. the. f***k did i just see
THE END
1. Empath. An empath is someone who can sense the emotions of others. They tend to feel drained after being an a crowd.
2. Shaman. Shamans can heal people and feel comfortable on nature. They sometimes feel protected da wild places, such as a forest.
3. Medium. Mediums can speak to the dead. They can sense the presense of a spirit and some have been visited da one.
4. Channeler. Someone who can act as a channel for a spirit o other otherworldly being.
5. Clair. There are a few different types of clairs, but all it means is that te have a very strong sense of something. For example, someone who is clairvoyant can see things miles away.
6. Telepath. Someone who can comunicate mind-to-mind with someone.
7. Dowsers o water witches. Someone who can locate water o Lost object with a rod o wand.
8. Aura readers. Aura readers can see o sense aura, o energy.
9. Animal telepath. Someone who can communicate with animals.
10. Astral projector. Someone who can leave their body.
2. Shaman. Shamans can heal people and feel comfortable on nature. They sometimes feel protected da wild places, such as a forest.
3. Medium. Mediums can speak to the dead. They can sense the presense of a spirit and some have been visited da one.
4. Channeler. Someone who can act as a channel for a spirit o other otherworldly being.
5. Clair. There are a few different types of clairs, but all it means is that te have a very strong sense of something. For example, someone who is clairvoyant can see things miles away.
6. Telepath. Someone who can comunicate mind-to-mind with someone.
7. Dowsers o water witches. Someone who can locate water o Lost object with a rod o wand.
8. Aura readers. Aura readers can see o sense aura, o energy.
9. Animal telepath. Someone who can communicate with animals.
10. Astral projector. Someone who can leave their body.
1.Determine how many times a week te eat o want to eat chocolate. It must be a number between 1 and 10, including 1 o 10.
Let's say te eat Cioccolato 8 times a week (we won't tell).
2.Multiply that number da 2.
8 x 2 = 16
3.Add 5 to the precedente result.
16 + 5 = 21
4.Multiply that da 50.
21 x 50 = 1050
5.Add the current anno (Gregorian).
1050 + 2011 = 3061
6.Subtract 250 if you've had a birthday this year. If te haven't had a birthday this year, subtract 251.
(Let's say your birthday hasn't passed yet.)
3061 - 251 = 2810
7.(Assuming te were born in 1975...)
2810 - 1975 = 835
8.You'll end up with a 3 o 4 digit number. The last two digits are your age (if you're under 10 years old there will be a zero before your age). The remaining one o two digits will be the number of times per week te eat o want Cioccolato (the number te specified in the first step).
8 pieces of Cioccolato a week, 35 years of age.
Let's say te eat Cioccolato 8 times a week (we won't tell).
2.Multiply that number da 2.
8 x 2 = 16
3.Add 5 to the precedente result.
16 + 5 = 21
4.Multiply that da 50.
21 x 50 = 1050
5.Add the current anno (Gregorian).
1050 + 2011 = 3061
6.Subtract 250 if you've had a birthday this year. If te haven't had a birthday this year, subtract 251.
(Let's say your birthday hasn't passed yet.)
3061 - 251 = 2810
7.(Assuming te were born in 1975...)
2810 - 1975 = 835
8.You'll end up with a 3 o 4 digit number. The last two digits are your age (if you're under 10 years old there will be a zero before your age). The remaining one o two digits will be the number of times per week te eat o want Cioccolato (the number te specified in the first step).
8 pieces of Cioccolato a week, 35 years of age.
5
Scarlet
I tried to brush Dominic's hair away from his eyes. This time he let me. He had one green eye that was a completely different pattern then the black one. His eye had been replaced.
"Your lucky," I said. "I heard in 3017 they couldn't do that." I continued. "you started being able to in 3018."
"I'm not lucky." He said,"it could have just not happened."
"What did happen?"
"It's a long story. te wouldn't like it anyway."
"No I really would."
"No. I don't want to talk about it."
"Ok. te can tell me if te ever want to."
"Ok. Well I won't."
Scarlet
I tried to brush Dominic's hair away from his eyes. This time he let me. He had one green eye that was a completely different pattern then the black one. His eye had been replaced.
"Your lucky," I said. "I heard in 3017 they couldn't do that." I continued. "you started being able to in 3018."
"I'm not lucky." He said,"it could have just not happened."
"What did happen?"
"It's a long story. te wouldn't like it anyway."
"No I really would."
"No. I don't want to talk about it."
"Ok. te can tell me if te ever want to."
"Ok. Well I won't."