I’ll go with one per (almost every) character I do here, and I’ll do just SOME of them.
Rin
FORM: Three-mood forms
Basically rage forms. First form is normal, secondo mood doubles everything, but increases aggression, and third doubles that, but basically sends her into a bloodcurdling rage. The downside is that her nanites can't take it (the same for all 3-Mood identities), and completely burn out, leaving her as a completely chaos-energy-creature unless she is able to power down enough to regenerate her nanites. If she (or any 3-mood) becomes too explosive with energy, it can trigger the Enerjak form. However there is one più form that only Elder Identities can have, which is the FOURTH mood. It basically gives them extreme power, three times as much as a three-mood form, but gives them complete mental stability, allowing them to reason and know what's going on so they don't kill any allies.
ATTACK:
One specific attack Rin is rather fond of is when she transforms her arms into giant energy blades, slams them into the ground, and from there, moves the Nanites through the ground, and blasts towers of chaos energy upward, filling the battlefield, and normally destroying foes. On occasion she’ll also spike up large Nanite pillars to smash enemies while she does this.
Tak Chronos
FORM: Time-Form
A bit of a Shadow-ish idea, Tak has two inhibitor rings on his wrists, but they don't his power, they just give him various chaos energy types to use, but they also make it harder to tap into his time powers (again, not limiting, but making it più difficult). So if he removes them, he loses the chaos energy, but can use his time powers to their full potential.
ATTACK: I’d normally go with a time attack to match the form, but Tak’s signature overdrive is when he activates his negative chaos energy (Absorption), and flies around an opponent creating a cyclone of energy, which drains the enemy of its energy. Once he has enough, he activates his positive energy, drills the enemy to the ground, freezes time around them, then unloads the energy on the opponent.
Rynk has quite a few special forms and overdrives (compared to others). I’ll stick with the overdrive forms, as her DNA Forms are più just alternate forms, not super forms.
FORM ONE: Feral Form
This doesn’t happen often at all, but when it does happen, basically Rynk overloads with acid, creating multiple pores in her skin which she uses to shoot più acid from. It also makes her go insane, and not very focused, so it’s not very useful.
FORM TWO: Daricha Form
This relates to Rynk’s moon-stripes. This form can be aggression o fear based, and since Rynk is pretty much unable to feel fear normally, it’s very hard to achieve when not through anger. It’s a banshee form, that allows her to tap into her dark energy (Daricha energy), which she can use to absorb pretty much anything, increases her senses tenfold, and gives her strength and flies (speed goes without saying). It doesn’t make her that much harder to harm physically, but she can phase through things, and the metal Bones are still there.
FORM THREE: Vampiress Form (yeah I’ll get hate for this I know)
So this actually wasn’t my idea, there’s been many times when a vampire character has bitten Rynk (not owned da me), and while she can suppress the vampire side, it still affects her normally. The vampire DNA has increased Rynk’s aggression, bloodlust, and all-around hostility. When it takes over, her strength and speed is increased immensely, and increases her senses, as well as observation of her surroundings, to an extreme amount, giving her lighting reflexes, and overloads her determination. She usually can’t be brought out of this unless knocked out o something. Also the più blood she devours in this, the più powerful she gets, and even più so if the person she's feeding on has powers.
As for attacks…
Rynk has two types of fighting styles
The first is mainly countering. Rynk waits till someone tries to attack her, then will either dodge and attack, o allow herself to get hit but attack at the same time. She usually does this with her hands, as she has no nerves in her hands, hence the reason she likes using her feet so much, seeing how she can feel with those. Most of the time she uses this in simple fights, o fights that don’t involve big power attacks.
Fighting sposta one: Tangle
Mostly used with fist fights, if someone tries to kick o punch, punzone Rynk, she will sposta to the side, avvolgere her leg around the arm o legs grab the end of the person’s leg o hand, and YANK HARD in the most unnatural direction she can. She usually does this till the limb is completely off.
Fighting sposta two: Slide
Basically she ducks under an attack while sliding, and digs her claws into the… torso of her enemy then throws them forward.
Fighting sposta three: Spider
Though this sposta actually was not inspired da arachnids, it looks a lot like a ragno spinning a web around a victim. Rynk will dig her claws into the enemy then climb and spin around them, dragging her metal claws around with her. If she can’t drag her claws, she’ll just stick them with them while doing this instead, multiple times.
Fighting sposta four: Sparta Kick
Rynk kicks te in the crotch, full force. Doesn’t matter what gender, it hurts to have your Bones stabbed. Not that affective, but fun.
The secondo fighting style is head on full rip-your-head-off. Rynk will go from digging her claws into someone’s head, and then pulling their head apart, to even draining them of blood with her sharp teeth.
As for special form attacks
Normal DNA Fighting move: Backflip
CLAW BASED FULLY. Rynk basically digs her claws into the chest of her opponent, then backflips upward, jerking the wound upward, and using her other claws while flying upward, then slamming her opponent into the ground.
Xorda DNA Fighting move: Lasso
Rynk extends the tentacles, grabs and electrifies her opponent(s), then (if one person) will repeatedly ram them into the ground in a circular motion, and (if two people o more) spin them into each other while still electrifying them.
Mobian Core DNA Fighting move: Hurt
Rynk usually goes with quick attacks when she can, but when in mobian core mode, she doesn’t have to worry about taking damage, so she ignores all attacks, and basically uses all her strength to beat up her enemies in one specific vital part for as long as she can.
Identity Core DNA Fighting move: Spartan Laser
Using her tag-line “Sparta”, Rynk charges an energy cannon, but instead of just blasting with it, she will use it like a hammer (or foot) and hit te with it. It’s like getting hit da Hulk, only he’s a giant lightsaber.
Acid Monster DNA Fighting move: Flow
Rynk takes any opportunity that she can to stab you, and aims for your head, mouth, o stomach. Don’t let her. If te do, she fills te with acid, till you’re like a balloon, then splats te on the floor like a water balloon popping.
Banshee Mobian DNA Fighting move: Sound-quake
While Rynk does like creating Sound-energy blasts, she loves this sposta more, mainly because it uses her feet. Using her flight capabilities, she’ll fly as high as she can, then charge downward into the ground, blasting sound energy with her feet, which in turn blows everything away, then keeps blasting energy for a good ten secondi longer before finally letting up.
(So… yeah Rynk’s basically an arsenal. Don’t worry about the stu-level though. Rynk IS really powerful, but all you’d really have to do to beat her is knocker her out and throw her in a thing of lava o something. Though you’d probably have to be sneaking up to do so.)
NEXT
Talia Reephs
ATTACK: Disintegration
Talia’s blood is a white substance known as Tex-Meg. It heals her da absorbing all nutrients from the closest living thing to her. da concentrating this, Talia is able to excrete a large-spread mist which completely disintegrates what it touches. It drains her very quickly though, due to it being her blood that she’s shooting out.
So… yeah tis a lot, and that was only four of em. X{D
Rin
FORM: Three-mood forms
Basically rage forms. First form is normal, secondo mood doubles everything, but increases aggression, and third doubles that, but basically sends her into a bloodcurdling rage. The downside is that her nanites can't take it (the same for all 3-Mood identities), and completely burn out, leaving her as a completely chaos-energy-creature unless she is able to power down enough to regenerate her nanites. If she (or any 3-mood) becomes too explosive with energy, it can trigger the Enerjak form. However there is one più form that only Elder Identities can have, which is the FOURTH mood. It basically gives them extreme power, three times as much as a three-mood form, but gives them complete mental stability, allowing them to reason and know what's going on so they don't kill any allies.
ATTACK:
One specific attack Rin is rather fond of is when she transforms her arms into giant energy blades, slams them into the ground, and from there, moves the Nanites through the ground, and blasts towers of chaos energy upward, filling the battlefield, and normally destroying foes. On occasion she’ll also spike up large Nanite pillars to smash enemies while she does this.
Tak Chronos
FORM: Time-Form
A bit of a Shadow-ish idea, Tak has two inhibitor rings on his wrists, but they don't his power, they just give him various chaos energy types to use, but they also make it harder to tap into his time powers (again, not limiting, but making it più difficult). So if he removes them, he loses the chaos energy, but can use his time powers to their full potential.
ATTACK: I’d normally go with a time attack to match the form, but Tak’s signature overdrive is when he activates his negative chaos energy (Absorption), and flies around an opponent creating a cyclone of energy, which drains the enemy of its energy. Once he has enough, he activates his positive energy, drills the enemy to the ground, freezes time around them, then unloads the energy on the opponent.
Rynk has quite a few special forms and overdrives (compared to others). I’ll stick with the overdrive forms, as her DNA Forms are più just alternate forms, not super forms.
FORM ONE: Feral Form
This doesn’t happen often at all, but when it does happen, basically Rynk overloads with acid, creating multiple pores in her skin which she uses to shoot più acid from. It also makes her go insane, and not very focused, so it’s not very useful.
FORM TWO: Daricha Form
This relates to Rynk’s moon-stripes. This form can be aggression o fear based, and since Rynk is pretty much unable to feel fear normally, it’s very hard to achieve when not through anger. It’s a banshee form, that allows her to tap into her dark energy (Daricha energy), which she can use to absorb pretty much anything, increases her senses tenfold, and gives her strength and flies (speed goes without saying). It doesn’t make her that much harder to harm physically, but she can phase through things, and the metal Bones are still there.
FORM THREE: Vampiress Form (yeah I’ll get hate for this I know)
So this actually wasn’t my idea, there’s been many times when a vampire character has bitten Rynk (not owned da me), and while she can suppress the vampire side, it still affects her normally. The vampire DNA has increased Rynk’s aggression, bloodlust, and all-around hostility. When it takes over, her strength and speed is increased immensely, and increases her senses, as well as observation of her surroundings, to an extreme amount, giving her lighting reflexes, and overloads her determination. She usually can’t be brought out of this unless knocked out o something. Also the più blood she devours in this, the più powerful she gets, and even più so if the person she's feeding on has powers.
As for attacks…
Rynk has two types of fighting styles
The first is mainly countering. Rynk waits till someone tries to attack her, then will either dodge and attack, o allow herself to get hit but attack at the same time. She usually does this with her hands, as she has no nerves in her hands, hence the reason she likes using her feet so much, seeing how she can feel with those. Most of the time she uses this in simple fights, o fights that don’t involve big power attacks.
Fighting sposta one: Tangle
Mostly used with fist fights, if someone tries to kick o punch, punzone Rynk, she will sposta to the side, avvolgere her leg around the arm o legs grab the end of the person’s leg o hand, and YANK HARD in the most unnatural direction she can. She usually does this till the limb is completely off.
Fighting sposta two: Slide
Basically she ducks under an attack while sliding, and digs her claws into the… torso of her enemy then throws them forward.
Fighting sposta three: Spider
Though this sposta actually was not inspired da arachnids, it looks a lot like a ragno spinning a web around a victim. Rynk will dig her claws into the enemy then climb and spin around them, dragging her metal claws around with her. If she can’t drag her claws, she’ll just stick them with them while doing this instead, multiple times.
Fighting sposta four: Sparta Kick
Rynk kicks te in the crotch, full force. Doesn’t matter what gender, it hurts to have your Bones stabbed. Not that affective, but fun.
The secondo fighting style is head on full rip-your-head-off. Rynk will go from digging her claws into someone’s head, and then pulling their head apart, to even draining them of blood with her sharp teeth.
As for special form attacks
Normal DNA Fighting move: Backflip
CLAW BASED FULLY. Rynk basically digs her claws into the chest of her opponent, then backflips upward, jerking the wound upward, and using her other claws while flying upward, then slamming her opponent into the ground.
Xorda DNA Fighting move: Lasso
Rynk extends the tentacles, grabs and electrifies her opponent(s), then (if one person) will repeatedly ram them into the ground in a circular motion, and (if two people o more) spin them into each other while still electrifying them.
Mobian Core DNA Fighting move: Hurt
Rynk usually goes with quick attacks when she can, but when in mobian core mode, she doesn’t have to worry about taking damage, so she ignores all attacks, and basically uses all her strength to beat up her enemies in one specific vital part for as long as she can.
Identity Core DNA Fighting move: Spartan Laser
Using her tag-line “Sparta”, Rynk charges an energy cannon, but instead of just blasting with it, she will use it like a hammer (or foot) and hit te with it. It’s like getting hit da Hulk, only he’s a giant lightsaber.
Acid Monster DNA Fighting move: Flow
Rynk takes any opportunity that she can to stab you, and aims for your head, mouth, o stomach. Don’t let her. If te do, she fills te with acid, till you’re like a balloon, then splats te on the floor like a water balloon popping.
Banshee Mobian DNA Fighting move: Sound-quake
While Rynk does like creating Sound-energy blasts, she loves this sposta more, mainly because it uses her feet. Using her flight capabilities, she’ll fly as high as she can, then charge downward into the ground, blasting sound energy with her feet, which in turn blows everything away, then keeps blasting energy for a good ten secondi longer before finally letting up.
(So… yeah Rynk’s basically an arsenal. Don’t worry about the stu-level though. Rynk IS really powerful, but all you’d really have to do to beat her is knocker her out and throw her in a thing of lava o something. Though you’d probably have to be sneaking up to do so.)
NEXT
Talia Reephs
ATTACK: Disintegration
Talia’s blood is a white substance known as Tex-Meg. It heals her da absorbing all nutrients from the closest living thing to her. da concentrating this, Talia is able to excrete a large-spread mist which completely disintegrates what it touches. It drains her very quickly though, due to it being her blood that she’s shooting out.
So… yeah tis a lot, and that was only four of em. X{D
I was born.
I loved Mommy.
Mommy didn't Amore me.
She let mean people take me away.
Bad Mommy.
I hate the mean people.
They tried to take my horns.
They tried to take my tail.
It hurt.
They made me mad.
I grabbed a sharp thingie.
Mean people fell asleep.
Red paint spilt all over.
I went back home.
I saw Mommy.
I was happy.
I hugged her.
Mommy screamed and pushed me.
Bad Mommy.
She waved an umbrella at me.
Mommy was being a bully.
Mommy needed to fall asleep too.
I found another sharp thingie.
I threw it.
Sharp thingie landed in Mommy's eye.
Mommy fell asleep.
Good bye Mommy.
I loved Mommy.
Mommy didn't Amore me.
She let mean people take me away.
Bad Mommy.
I hate the mean people.
They tried to take my horns.
They tried to take my tail.
It hurt.
They made me mad.
I grabbed a sharp thingie.
Mean people fell asleep.
Red paint spilt all over.
I went back home.
I saw Mommy.
I was happy.
I hugged her.
Mommy screamed and pushed me.
Bad Mommy.
She waved an umbrella at me.
Mommy was being a bully.
Mommy needed to fall asleep too.
I found another sharp thingie.
I threw it.
Sharp thingie landed in Mommy's eye.
Mommy fell asleep.
Good bye Mommy.
DRAMA! IT NEEDS TO STOP!
Listen this club is mean't for its members to have fun interacting with one another's fan characters. when i joined i wanted to escape the drama of life to feel happy in this corrupted wourld we all live in. when i left for a couple of months i left hoping that everything to stay the same, but when i got back everyone left and the everyday drama of life seeped into the club. I didn't think i would have to rant about drama in a Sonic Club but it seems that i have to and i think that the club's creator would not be happy about the drama to. So please stop the drama not later but NOW!
Listen this club is mean't for its members to have fun interacting with one another's fan characters. when i joined i wanted to escape the drama of life to feel happy in this corrupted wourld we all live in. when i left for a couple of months i left hoping that everything to stay the same, but when i got back everyone left and the everyday drama of life seeped into the club. I didn't think i would have to rant about drama in a Sonic Club but it seems that i have to and i think that the club's creator would not be happy about the drama to. So please stop the drama not later but NOW!
i made blood a little weaker da removing some of his powers
the powers i left:
1.) Electricity
2.)Telekinisis
3.)mind control
4.) Berzerk form
Blood will remain a vampire that can be in the sunlight. and no he doesn't sparkle he just can't use his "vampire skills" in sunlight.
but i added più weaknesses to Blood.
1.) Blood has a weakspot in his chest which a well placed strike can smash his ribs
2.) since Blood is a Vampire, if his jaw is broken he can't feed and he will die
3.)when Blood uses Mind control he is left vulnerable.
4.)all though Blood can use electricity Blood is weak to electric attacks against him.
5.)When Blood's Berzerk form wears off he can't use ANY powers for a while so he is left open to any attack.
the powers i left:
1.) Electricity
2.)Telekinisis
3.)mind control
4.) Berzerk form
Blood will remain a vampire that can be in the sunlight. and no he doesn't sparkle he just can't use his "vampire skills" in sunlight.
but i added più weaknesses to Blood.
1.) Blood has a weakspot in his chest which a well placed strike can smash his ribs
2.) since Blood is a Vampire, if his jaw is broken he can't feed and he will die
3.)when Blood uses Mind control he is left vulnerable.
4.)all though Blood can use electricity Blood is weak to electric attacks against him.
5.)When Blood's Berzerk form wears off he can't use ANY powers for a while so he is left open to any attack.
I wrote the titolo thingy in Japanese because...I wanted to XD
Anyways...
I won't be on fanpop for quite a while, sadly. I've been very busy lately and I don't have the time for it. Nor do I have the time for Shock's club...much. I've been busy helping my family with moving and soon, I'll be in a new home. And as of tomorrow, I won't have ANY time for this sight. I have to stay busy in order to get things moved to the new house. I'll try to be on sometimes but...don't expect me to have much time to talk o RP. I wont, sorry...
So tonight is the last u will hear from me for a while.
Later, dudes!
Anyways...
I won't be on fanpop for quite a while, sadly. I've been very busy lately and I don't have the time for it. Nor do I have the time for Shock's club...much. I've been busy helping my family with moving and soon, I'll be in a new home. And as of tomorrow, I won't have ANY time for this sight. I have to stay busy in order to get things moved to the new house. I'll try to be on sometimes but...don't expect me to have much time to talk o RP. I wont, sorry...
So tonight is the last u will hear from me for a while.
Later, dudes!
In this Part I will analyze their weapons, moves and abilities
Friz the Hedgehog
Powers:
-Chaos Control
-Chaos Spear
-Chaos Blast
Ablilities:
-Light Speed
-Martial Arts
-Military Knowledge
Weapons:
- .45 Magnum
- Katana
- Duel SMGs
- Daggers
Forms:
-Super
-Dark
-Hyper
-Knight(Weapons: Diamond Sword)
-Omega
-ULTIMA
Torch The Elemental(Currently King of The Firelands)
Powers:
-Flame Control
-Flame Being(Ablility to become part of any Flame)
-Pain Absorb
Ablities:
-Heals from Fire
-Kung Fu
-Stealth
-Resourceful
Weapons/Armor:
-ShoulderPlates
-Flaming Broadsword
Forms:
-Flaming Torch(Hyper Form)
-Nuclear Torch(Torch's Ultima Form)
-Black Flame Torch(Dark Form)
SEE YOU, WHEN THE BATTLE BEGINS!
UNTIL THEN, PLACE YOUR BETS AND DON'T REGRET!
Friz the Hedgehog
Powers:
-Chaos Control
-Chaos Spear
-Chaos Blast
Ablilities:
-Light Speed
-Martial Arts
-Military Knowledge
Weapons:
- .45 Magnum
- Katana
- Duel SMGs
- Daggers
Forms:
-Super
-Dark
-Hyper
-Knight(Weapons: Diamond Sword)
-Omega
-ULTIMA
Torch The Elemental(Currently King of The Firelands)
Powers:
-Flame Control
-Flame Being(Ablility to become part of any Flame)
-Pain Absorb
Ablities:
-Heals from Fire
-Kung Fu
-Stealth
-Resourceful
Weapons/Armor:
-ShoulderPlates
-Flaming Broadsword
Forms:
-Flaming Torch(Hyper Form)
-Nuclear Torch(Torch's Ultima Form)
-Black Flame Torch(Dark Form)
SEE YOU, WHEN THE BATTLE BEGINS!
UNTIL THEN, PLACE YOUR BETS AND DON'T REGRET!