Hey. Remember when Wind made superiore, in alto tens? Some time ago, I once made a bunch of lists. They weren’t very good. They were actually pretty bad. So, I now want to remake those lists in hopes of making better ones. And what a better way to start off remaking those lists than to start from the finale… Wait- Final boss fights are probably the things that make o break a game's ending for me. They have to be fun, avvolgere up the story nicely, and they have to really put your gameplay techniques to the test. So, when it turns out that the game has a boss that is not only great, but exceeds my expectations, it really amounts to something great. So, I want to talk about what my personal preferito final bosses in video games are. Before I start, however, I want to lista some rules. These all have to be one per franchise and they have to be from games I have played. So that obviously means that Kefka from Final fantasy VI is out. And now that I have played più games, as well as managed to evolve as a writer and creator of articles, I can assure te that I know have a better understanding of how boss fights are done, so I am gonna be grading the final boss on five categories. How they fit into the story, how their fight plays, how their defeat wraps up the story, and, this is less important, but how their boss theme sounds. Oh, and also, spoilers are everywhere on this list. With that out of the way, let us start the list.
~#10~
The original Resident Evil was… eh. The voice recitazione sucked, it was slow to turn around, and the graphics are just laughable da today’s standards. Thankfully, Capcom, back in the sixth generation, was able to create not only the best Resident Evil, Resident Evil 4, but were also able to make a remake to the first Resident Evil which fixed all the issues with the last game and moreso. We now have beautifully haunting graphics, better controls (Eh, kinda), far better voice acting, and the final boss fight in this game is much più tolerable.
Tyrant from Resident Evil Remake
Tyrant is a boss that, while looking pretty intimidating, dose kinda come out of nowhere. We were all expected to fight Albert Wesker, the man who has been screwing with te and getting your team killed from the start, and that was a fight we wouldn’t get to have until Resident Evil 5. But I’m not playing that shit just for my Wesker fight. Thankfully, Tyrant manages to take his spot and do a fairly decent job. The fight start with te in the lab, as he makes his way towards you. Here, it’s pretty simple and easy to deal with if te have the right ammunition for it. But, after te escape, bring your partners with te and head to the roof for evace, the fight continues, and this is where things start to get really interesting. Here, Tyrant will not only come to attack you, but your partners as well. This really added to the stress and the fight, as not only did te have to protect yourself, but your teammates. And it never seemed to get annoying. They can hold their own and defend you, so te gotta look out for them as well. The Musica isn’t much, just another fast-paced orchestrated Musica that te hear for every Resident Evi final boss. But damn if the finale isn’t the best part. After you’ve just about shot this guy with every bullet, the helicopter drops te a rocket launcher. te have to use it to take out Tyrant and kill him. Be careful, because this guy can swat your rockets away. Seeing that for the first time nearly blew my mind. I didn’t think te could just swat it away. And when te do get to blow him up, it makes it all the più satisfying.
~#9~
Madworld is a very underrated game in my eyes. It had everything that your usual Platinum game would have. It had fast combat, insane visuals, large amounts of violence, and probably some of the craziest bosses in the game, from a German soldier with tornado fists to a fight with jedi knights. So, the final boss should be just as epic, right? Wrong, it isn’t just as epic. It’s even better. Throughout the game, te come across a character known as the Black Baron, a man who is always used to test out the Bloodbath Challenge mini-games, but always comes back perfectly fine. So tell me why this guy being the final boss isn’t disappointing in the slightest.
The Black Baron from Madworld
The Black Baron is probably one of the hardest and most intense fights in the game, and I Amore it Is starts out with te and him just constantly throwing punches at each other. It’s best to avoid going near his assistant, as she can schiaffo, smack te in the head with her bat, allowing The Black Baron to get some hits in. However, if your health is low, the geisha’s that Jack saved previously can give te some health. Sure, Black Baron isn’t the main villain, hell, he is probably the farthest thing from threatening… In the first phase. His boss theme, Look Pimpin’, is just an upbeat rap song about how The Black Baron desperately wants to deliver a pimp slap to Jack’s face. But the secondo phase of the fight is where things really start to get crazy. After taking out half his health, The Black Baron is pissed, and his boss theme changes to the song, So Cold, which really shows how he is now out for blood in this fight. He will now punch, punzone way harder, deliver insane combos, create instant kill vortexes in the ground, and knock te into the crowd for massive damage. te will need to do a mix of dodging and punching if te want to win through this fight, especially around this part of the fight. Even the button mashing and quick-time events let te feel every single punch, punzone in this game, that way te know te are truly chiping away at The Black Baron’s health. And the fight ends with The Black Baron being slapped around da Jack before he is sent into a dart board. Oh, if only the Black Baron came back in a Madworld sequel.
Yes, thank the gods that Platinum finally did this. Now can we get a sequel to other Platinum games, please?
~8~
When it comes to discussing final bosses for the Legend of Zelda series, everyone always thinks of Ganon from Ocarina of Time, and yes, while he is an amazing final boss, the secondo phase at least, the first phase was dumb, I think there is a final boss that I like just a little more. In Majora’s Mask, Link is tasked with stopping the Skull Kid from crashing the moon into the land of Termina in three days. So yeah, already, things are pretty tense. So when te manage to get to the Skull Kid, it’s no shock to find out that the Mask was alive the whole time.
Majora from Legend of Zelda: Majora's Mask
Majora’s Mask starts out the fight, not da going into the moon, but da mostrare te the inside of it, and that is a land of lush erba and a single albero in the middle. te then talk to a boy wearing Majora who asks te to play with him. That is when the fight starts. te are first tasked with handing over the four masks from the game’s bosses, and this is where the fight starts. Majora’s Mask starts out da floating around the arena, where he will fuoco light at te and spin himself around like a goddamn Beyblade to hit you. It’s a pretty easy part of the fight that te should have no trouble with, even when the four masks come off to fight. The secondo part of the fight, however, Majora’s Incarnation, is where things get really crazy. Majora will start screaming like a child as he runs around the arena, shooting lasers at te and just dancing about like a madman. It can be hard to hit him, but I’ve just been so focused on his insane movements and his irrational behavior that I just can’t focus on anything else. It’s just so bizarre and really shows the madness that is Majora. But the fight truly doesn’t start until te get to the final phase of the fight, Majora’s Wrath. At this point of the fight, Majora has really gotten tired of Link’s bullshit. te now have to use perfect blocking and timed planning to dodge his tops- Oh my god, another Beyblade?- as well as his whips and do what te can to weaken him to get a chance to hit him. My preferito part of this boss fight is constantly changing, in strategy and music. The first sounding soft and menacing, the secondo sounding like a mish-mash of insanity, and the final one being threatening as hell that always causes my cuore to stop every time I hear it. Majora truly was one of the più threatening villains in the series, and a shame we never got another one like that… Sorry, I detto villains. Ghirahim was just another Bane from The Dark Knight Rises. Just a lackey for a million times worse villain.
~7~
Like I detto before, I have never played Final fantasy VI. Probably a major mistake on my part. But I have played the equally enjoyable and loved Chrono Trigger. Chrono Trigger seems to be a game that is timeless (HA!), and always manages to be, probably one of the greatest RPGs of all time, and I can easily agree with that statement. I mean, it is my third preferito game ever. But aside from that, we all know that a game with a story that has gone on for literally millions of years, it had to have a great final boss, and it did.
Lavos from Chrono Trigger
When te first come across the alien parasite that is Lavos, he is practically unbeatable, and te are left with no choice but to lose (Unless te are playing New Game Plus, but that’s beside the point, shut up). Now that you’ve had a taste of what he’s like, te just want to get stronger and beat him for real, and te can. When te meet him once again, he is just as challenging, creating precedente bosses te have faced to fight him again… Yeah, as pointless as this is, the real fight makes up for it. He can easily take te down if te are not careful, but if te got the right team and the proper skills, te can take him down. But when te do defeat him, there is più to it. When te go inside his shell, te will find a massive Lavos inside, covered in wires. Here, te will have to fight him once again, with all new strategies needed to best him. And after that, te will face his true form, which looks like some sort of H.R. Geiger thing. You’ll need to attack the two pods that help Lavos before te can even start fighting him. Once that’s done, te get to face him, and in an area where the room is constantly distorting. Sure, some may prefer the original Lavos design, but I really like getting to fight this creature to the very core. It excites me. Besides, this is a JRPG, if the final boss didn’t have numerous phases, then what kind of JRPG would this be?
~6~
Catherine is probably one of the strangest things Atlus has done, and yet, I am perfectly fine with it. It manages to change the story based on our own choices, and sure, while choices matter in a game has been mocked and has really just been a cheap marketing gimmick, da Telltale especially, Catherine’s choices actually do matter, and there aren’t any good o evil endings, there are just endings that fit with your character, and that’s just it. And all this from a game where te need to solve block puzzles in your underwear while helping o avoiding sheep. And all these dangerous dreams were created da none other than the bartender the whole time.
Thomas Mutton from Catherine
Throughout the game, te are constantly dealing with weather to have a responsible but dull relationship o a free but wild one, and this is all seen da the game's antagonist, Thomas Mutton, who has been watching te throughout the entire game. When te are to face him, he starts da insulting and threatening te as te make your way towards him. And when te finally face him, the fight only gets better from there. Thomas Mutton starts out on a director’s chair and begins the fight da using his gavel to change blocks into slower ones, which do make climbing harder but never impossible, will try to stomp te to dust, and will try to shoot te with his massive gun. The whole climb up is to try and reach the superiore, in alto while avoiding him, and while all bosses did this before, they all had insta-kill attacks that got pretty cheap after a while. Here, however, it really manages to be a fair fight. But the secondo phase (Man, a lot of bosses with phases on this list, huh), things really get challenging. Thomas Mutton has now turned into… a head with sheeps for a beard? Well, okay. Here, he can change the blocks to just random blocks, from ice to spikes to heavy to spring. Some can benefit you, while others… don’t. And he is also capable of sending attacks at te that truly can be a threat. Also, it does help that his boss theme is just a remix of the Revolutionary Etude da Frederic Chopin. Classical Musica just makes all the boss fights better. Thomas Mutton was a fight that had every right to be cheap and unfair, and yet, it ended up being the best boss in the entire game.
~5~
I’ve heard many people defend the final cases of Ace Attorney games, saying that the final cases do in fact count as final bosses. If that is the case, than I am going with the final case of Trials and Tribulations. In this case, Phoenix and Maya get caught up in a case, involving the murder of Elise Deauxnim, a child story writer. As it turns out, there was più involved, involving spirit mediums, and resurrecting the ghost of Dahlia, the woman who tried to kill Phoenix once, aside from other horrid atrocities, but was caught da his mentor, Mia Fey, Maya’s sister. And of course, all of this was thanks to the help of the greatest character in Trials and Tribulations.
Godot from Phoenix Wright Ace Attorney: Trials and Tribulations.
In the final case, Phoenix has all the discriminating evidence he can get to prove that the person who killed Elise was not Iris, the current culprit, but was caused da Dahlia. However, this is not the case, as she was not the one who killed Elise, but just planned to kill Maya. Instead, Maya is now the culprit, and could face the punishment (Even though, when te lose, it still says that Iris is guilty, but whatever). As te continue through the case, it starts to become più and più that Godot could be the one responsible. When te finally got all the evidence pinned against him, Maya, who knows who Godot is and what his true intentions were, knows that Phoenix will eventually find out what he did, and begs for him to stop, but he continues the case anyway. In the end, it is revealed that Godot was able to hide the wound he got from killing Elise da wearing his visor. After this, he is clearly defeated in the trial, but is far from saddened o angry, like other prosecutors would be if they were found out. Instead, he’s più proud of this. He only sought out to be a prosecutor to get revenge on Phoenix because he believes he is responsible for Mia’s death, and killed Elise when her body was taken over to protect Maya, but after this case, it shows that Phoenix is più than capable to keeping Mia’s legacy alive. Probably one of the più tragic final bosses on this list, but that’s why I Amore it so much.
~4~
Throughout No più Heroes, Travis’s goal was to make it to the very superiore, in alto just so he could get with Sylvia. An odd motivation, but a motivation nonetheless. te will fight many bosses that define Travis’ character, as well as coming across a man in a trench coat, and after defeating Jeanne, Travis’ half-sister with a backstory too much to mention here, Travis’ sits in his bathroom, alone, and a man comes in to assassinate him. The end. Well that was shit. What kind of ending was that… Well, if te want the true ending, just say so, and te will get it. As well as your fight with the one and only Sir Henry Motherfucker.
Henry from No più Heroes
Did te think, for a second, I wouldn’t include him. Did te honestly believe that I would make a best final bosses lista without mentioning Henry? Henry is the game’s true final boss, as well as Travis’ Irish twin brother, Sylvia’s husband, and a truly intense final boss. This fight will require te to dodge, block, and time out every single strike te perform in the game. Of course he would be challenging as hell. He has managed to kill bosses in this game, that would take Travis’ some time to defeat, in just one strike. All of your timing and thinking will be required in this boss fight. What, te thought this game was about mindless hacking and slashing. Nope! Now dodge those giant energy balls. It doesn’t really help much, considering he is the fastest boss in the entire game, yet is never cheap with his attacks, never spams like some asshole, and is always able to give te enough time to block, dodge, o make your own attack. But if te just start the fight, standing there, he won’t do anything. He’s not a bumbling idiot like Travis. He’s gonna wait for te to make the first sposta before he does anything. And also, he has a one hit kill attack. Now we all know that No più Heroes one hit kill attacks are the worst thing ever. From Shinobu using a normal attack that can kill te in one hit to Bad Girl crying, thinking you’ve got a free hit, to….. The windows….. Sorry, had a PTSD moment there, but Henry’s one hit kill is easy to predict, gives te enough time to run, and, even if te do get caught in it, it’s worth it to just watch, at least once. And his boss theme, We Are Finally Cowboys, is probably one of my preferito themes in No più Heroes. It’s probably one of the best final bosses out there, so how does the secondo game’s final boss fare…
Well, we don’t talk about that one.
~3~
Dark Souls, a game that everyone has called one of the hardest games out there. It is a difficult game, yes, but I don’t think it’s that hard. As long as te have patience and learn from all your mistakes, te should be able to overcome the challenges…. Eventually. Just be ready to make lots of those mistakes. But Dark Souls is a game about constant mistakes. That is where this game’s final boss comes in: Gwyn, Lord of Cinder.
Gwyn from Dark Souls
Gwyn was once a man of great power, after using his Lord Soul to defeat the Draghi and created the Age of Fire, an age where gods had the power over the world, but once the First Flame began to die out, choices had to be made. In the end, he chose to sacrifice himself and his soldiers to the flame to keep it lit, and though there would never be a permanent solution, it would keep the Age of fuoco alive for a time. So now, the Chosen Undead must go and decide to continue the Age of fuoco o let the First Flame die and start the Age of Darkness, an age where man is in power. The whole game builds up Gwyn as being a sort of powerful god, so when te arrive to the Kiln of the First Flame, all there is is a world of dark, covered in ash, and the few remnants of Gwyn’s army left to defend the First Flame, and when te do arrive to Gwyn, he is only a Hollow now, no longer what he truly was. It’s quite disheartening to see a man who was once so well respected and had so much power now reduced to this state. But that’s Dark Souls for you, a game where a once thriving world has become a land of death and decay. But don’t worry, the fight is still intense, as Gwyn can jump around the stage super fast and attack te with some insane hits. If te don’t have a good shield o your dodging isn’t on point, te could get engulfed in seconds. Sure, the fight isn’t the best in the game, that honor goes to Ornstein and Smough, but as a story driven boss fight, as a fight that focuses on the game’s narrative as a whole, it’s one of the best.
~2~
After finally getting my hands on the Devil May Cry HD Collection, I have come to these conclusions. Devil May Cry 1’s camera sucks, Devil May Cry 2 in general sucks, and Devil May Cry 3 is the best one in the franchise and I doubt anyone will fight me on that. Now, with that out of the way, Vergil is the best rival battle I’ve ever seen in my entire life.
Vergil from Devil May Cry 3
In case it isn’t obvious at this point, I Amore myself a good rival battle. They always have some of the best moments, and are between two equally challenged individuals who know that one will die there as the other continues. I Amore those so much. And Vergil and Dante probably have one of the better ones. Both being sons of Sparda, one of them is out to kill demons and protect the human world (In a way), the other wants to bring back a world of demons. So naturally, they are always fighting each other. te will fight Vergil three times in this game, and each time is amazing. But the third fight, the final boss fight in the game, is amazing. Even after defeating Arkham, the game’s villain, they still must fight over what they believe in, no matter what. The fight will consist of lots of dodging to win, as Vergil is a million times faster than Dante, and can swing his sword so fast, it cuts a hole through spazio and time. When he is in his Devil Trigger form, te will have to master your defense, as this is where things start to get really tough. His attacks are nearly impossible to dodge… Nearly. te can still manage, but just be prepared for a very hectic fight. And in the end, what does all this amount to? Well, nothing good. Despite Vergil trying his hardest to kill Dante, Dante still wanted to save him, but in the end, he was unable to, as Vergil fell into the demon world. Again, this is one of the più tragic boss fights on this list, and this one, probably più so than any other. I doubt we’ll see Vergil anytime soon, but I think that was a good note to leave off of…. Oh wait, Vergil is practically playable in Devil May Cry games afterward… Well.
~1~
A Metal Gear boss had to appear on this lista at one point, and it only makes sense to put them at the number one spot. From the constant dueling with Liquid Snake in Metal Gear Solid, to the emotional timed battle with The Boss from Snake Eater, to the symbolic finale with Ocelot in pistole of the Patriots (And no, Solidus from Sons of Liberty sucks). So, which one made the list? None of them. I wanted to put The Boss on here, but then I beat Metal Gear Rising: Revengeance. As of the time this lista was made, I had just beaten Revengeance, and let me tell you, it’s probably one of my preferito Metal Gear games, and there isn’t even any stealth. The bosses are easily the best thing in this game. The first boss of the game is Metal Gear RAY, te know, that powerful war machine that the fucking game is named after? So, of course, the final boss had to be più over the superiore, in alto and crazy… Senator Steven Armstrong, everybody.
Senator Armstrong from Metal Gear Rising: Revengeance
Throughout the game, we all thought Jetstream Sam would be the final boss, and, damn, what a good boss he was, but there was one other person. A person who planned to start a war between America and Pakistan da killing the president, blaming it on Pakistan, taking his place as the President of the United States, and making a country where the weak would be killed and only the strong would live, but in an America that is truly free, not run da the media o the public. And that is Senator Armstrong. The first part of the fight starts with Armstrong piloting a warmachine the size of an airbase. He will try to smash te with massive swords, stomp on you, and shoot te with laser beams. But as te cut apart the machine, te eventually grab hold of the machine, slam it onto the ground…. Fucking twice! Immediately followed da tearing the sword off and using it to slice the machine apart, and let me remind you, that sword is a million times Raiden’s size. After this, Armstrong comes out, and begins discussing an America of the truly free, all while talking about how he used to play college football in the università of Texas and how he wants to have an America not controlled da internet and media all while putting Raiden across the arena while an invisible crowd cheers. Armstrong is such an over-the-top villain and he is fucking loving every minuto he is on screen. te will then have to fight him, twice, each time doing no damage to him at all, even losing your sword. And after he punches Raiden through the machine, causing it to blow up, te are dato the Sam’s sword to use in the final battle, and now the true final boss begins. And let me just start out da saying this… 200% health! This guy has 200% health! That’s più than any boss in the game and più than Raiden has when he’s fully upgraded. In this part of the fight, Armstrong will rush towards te to punch, punzone and kick you, which does massive damage, create fuoco geysers, and can even knock Raiden’s sword out of his hands. He can also make himself invincible with his Nanomachines……….. (Son, there, I detto it). Which can only be harmed da striking his back. And in a last attempt to strike you, he will pick up pieces of the warmachine to throw at Raiden, which te will need to cut at specific parts, all of which is followed da Armstrong leaping at you, which te will need to strike him in the face to keep him from hurting him. And to superiore, in alto it all off, his boss theme, It Has to Be This Way, is easily my preferito boss theme in the entire game. I could have chosen a più symbolic and emotional final boss from the Metal Gear Solid series. The Boss is better, especially from a story perspective. But Armstrong has such insane scale, amazing gameplay, and some of the most insane fights I’ve ever seen for a final boss. So, in the end, I will have to say that Armstrong is my preferito final boss in a video game. Oh, and on the subject of Metal Gear Rising… Here, have this meme.
~#10~
The original Resident Evil was… eh. The voice recitazione sucked, it was slow to turn around, and the graphics are just laughable da today’s standards. Thankfully, Capcom, back in the sixth generation, was able to create not only the best Resident Evil, Resident Evil 4, but were also able to make a remake to the first Resident Evil which fixed all the issues with the last game and moreso. We now have beautifully haunting graphics, better controls (Eh, kinda), far better voice acting, and the final boss fight in this game is much più tolerable.
Tyrant from Resident Evil Remake
Tyrant is a boss that, while looking pretty intimidating, dose kinda come out of nowhere. We were all expected to fight Albert Wesker, the man who has been screwing with te and getting your team killed from the start, and that was a fight we wouldn’t get to have until Resident Evil 5. But I’m not playing that shit just for my Wesker fight. Thankfully, Tyrant manages to take his spot and do a fairly decent job. The fight start with te in the lab, as he makes his way towards you. Here, it’s pretty simple and easy to deal with if te have the right ammunition for it. But, after te escape, bring your partners with te and head to the roof for evace, the fight continues, and this is where things start to get really interesting. Here, Tyrant will not only come to attack you, but your partners as well. This really added to the stress and the fight, as not only did te have to protect yourself, but your teammates. And it never seemed to get annoying. They can hold their own and defend you, so te gotta look out for them as well. The Musica isn’t much, just another fast-paced orchestrated Musica that te hear for every Resident Evi final boss. But damn if the finale isn’t the best part. After you’ve just about shot this guy with every bullet, the helicopter drops te a rocket launcher. te have to use it to take out Tyrant and kill him. Be careful, because this guy can swat your rockets away. Seeing that for the first time nearly blew my mind. I didn’t think te could just swat it away. And when te do get to blow him up, it makes it all the più satisfying.
~#9~
Madworld is a very underrated game in my eyes. It had everything that your usual Platinum game would have. It had fast combat, insane visuals, large amounts of violence, and probably some of the craziest bosses in the game, from a German soldier with tornado fists to a fight with jedi knights. So, the final boss should be just as epic, right? Wrong, it isn’t just as epic. It’s even better. Throughout the game, te come across a character known as the Black Baron, a man who is always used to test out the Bloodbath Challenge mini-games, but always comes back perfectly fine. So tell me why this guy being the final boss isn’t disappointing in the slightest.
The Black Baron from Madworld
The Black Baron is probably one of the hardest and most intense fights in the game, and I Amore it Is starts out with te and him just constantly throwing punches at each other. It’s best to avoid going near his assistant, as she can schiaffo, smack te in the head with her bat, allowing The Black Baron to get some hits in. However, if your health is low, the geisha’s that Jack saved previously can give te some health. Sure, Black Baron isn’t the main villain, hell, he is probably the farthest thing from threatening… In the first phase. His boss theme, Look Pimpin’, is just an upbeat rap song about how The Black Baron desperately wants to deliver a pimp slap to Jack’s face. But the secondo phase of the fight is where things really start to get crazy. After taking out half his health, The Black Baron is pissed, and his boss theme changes to the song, So Cold, which really shows how he is now out for blood in this fight. He will now punch, punzone way harder, deliver insane combos, create instant kill vortexes in the ground, and knock te into the crowd for massive damage. te will need to do a mix of dodging and punching if te want to win through this fight, especially around this part of the fight. Even the button mashing and quick-time events let te feel every single punch, punzone in this game, that way te know te are truly chiping away at The Black Baron’s health. And the fight ends with The Black Baron being slapped around da Jack before he is sent into a dart board. Oh, if only the Black Baron came back in a Madworld sequel.
Yes, thank the gods that Platinum finally did this. Now can we get a sequel to other Platinum games, please?
~8~
When it comes to discussing final bosses for the Legend of Zelda series, everyone always thinks of Ganon from Ocarina of Time, and yes, while he is an amazing final boss, the secondo phase at least, the first phase was dumb, I think there is a final boss that I like just a little more. In Majora’s Mask, Link is tasked with stopping the Skull Kid from crashing the moon into the land of Termina in three days. So yeah, already, things are pretty tense. So when te manage to get to the Skull Kid, it’s no shock to find out that the Mask was alive the whole time.
Majora from Legend of Zelda: Majora's Mask
Majora’s Mask starts out the fight, not da going into the moon, but da mostrare te the inside of it, and that is a land of lush erba and a single albero in the middle. te then talk to a boy wearing Majora who asks te to play with him. That is when the fight starts. te are first tasked with handing over the four masks from the game’s bosses, and this is where the fight starts. Majora’s Mask starts out da floating around the arena, where he will fuoco light at te and spin himself around like a goddamn Beyblade to hit you. It’s a pretty easy part of the fight that te should have no trouble with, even when the four masks come off to fight. The secondo part of the fight, however, Majora’s Incarnation, is where things get really crazy. Majora will start screaming like a child as he runs around the arena, shooting lasers at te and just dancing about like a madman. It can be hard to hit him, but I’ve just been so focused on his insane movements and his irrational behavior that I just can’t focus on anything else. It’s just so bizarre and really shows the madness that is Majora. But the fight truly doesn’t start until te get to the final phase of the fight, Majora’s Wrath. At this point of the fight, Majora has really gotten tired of Link’s bullshit. te now have to use perfect blocking and timed planning to dodge his tops- Oh my god, another Beyblade?- as well as his whips and do what te can to weaken him to get a chance to hit him. My preferito part of this boss fight is constantly changing, in strategy and music. The first sounding soft and menacing, the secondo sounding like a mish-mash of insanity, and the final one being threatening as hell that always causes my cuore to stop every time I hear it. Majora truly was one of the più threatening villains in the series, and a shame we never got another one like that… Sorry, I detto villains. Ghirahim was just another Bane from The Dark Knight Rises. Just a lackey for a million times worse villain.
~7~
Like I detto before, I have never played Final fantasy VI. Probably a major mistake on my part. But I have played the equally enjoyable and loved Chrono Trigger. Chrono Trigger seems to be a game that is timeless (HA!), and always manages to be, probably one of the greatest RPGs of all time, and I can easily agree with that statement. I mean, it is my third preferito game ever. But aside from that, we all know that a game with a story that has gone on for literally millions of years, it had to have a great final boss, and it did.
Lavos from Chrono Trigger
When te first come across the alien parasite that is Lavos, he is practically unbeatable, and te are left with no choice but to lose (Unless te are playing New Game Plus, but that’s beside the point, shut up). Now that you’ve had a taste of what he’s like, te just want to get stronger and beat him for real, and te can. When te meet him once again, he is just as challenging, creating precedente bosses te have faced to fight him again… Yeah, as pointless as this is, the real fight makes up for it. He can easily take te down if te are not careful, but if te got the right team and the proper skills, te can take him down. But when te do defeat him, there is più to it. When te go inside his shell, te will find a massive Lavos inside, covered in wires. Here, te will have to fight him once again, with all new strategies needed to best him. And after that, te will face his true form, which looks like some sort of H.R. Geiger thing. You’ll need to attack the two pods that help Lavos before te can even start fighting him. Once that’s done, te get to face him, and in an area where the room is constantly distorting. Sure, some may prefer the original Lavos design, but I really like getting to fight this creature to the very core. It excites me. Besides, this is a JRPG, if the final boss didn’t have numerous phases, then what kind of JRPG would this be?
~6~
Catherine is probably one of the strangest things Atlus has done, and yet, I am perfectly fine with it. It manages to change the story based on our own choices, and sure, while choices matter in a game has been mocked and has really just been a cheap marketing gimmick, da Telltale especially, Catherine’s choices actually do matter, and there aren’t any good o evil endings, there are just endings that fit with your character, and that’s just it. And all this from a game where te need to solve block puzzles in your underwear while helping o avoiding sheep. And all these dangerous dreams were created da none other than the bartender the whole time.
Thomas Mutton from Catherine
Throughout the game, te are constantly dealing with weather to have a responsible but dull relationship o a free but wild one, and this is all seen da the game's antagonist, Thomas Mutton, who has been watching te throughout the entire game. When te are to face him, he starts da insulting and threatening te as te make your way towards him. And when te finally face him, the fight only gets better from there. Thomas Mutton starts out on a director’s chair and begins the fight da using his gavel to change blocks into slower ones, which do make climbing harder but never impossible, will try to stomp te to dust, and will try to shoot te with his massive gun. The whole climb up is to try and reach the superiore, in alto while avoiding him, and while all bosses did this before, they all had insta-kill attacks that got pretty cheap after a while. Here, however, it really manages to be a fair fight. But the secondo phase (Man, a lot of bosses with phases on this list, huh), things really get challenging. Thomas Mutton has now turned into… a head with sheeps for a beard? Well, okay. Here, he can change the blocks to just random blocks, from ice to spikes to heavy to spring. Some can benefit you, while others… don’t. And he is also capable of sending attacks at te that truly can be a threat. Also, it does help that his boss theme is just a remix of the Revolutionary Etude da Frederic Chopin. Classical Musica just makes all the boss fights better. Thomas Mutton was a fight that had every right to be cheap and unfair, and yet, it ended up being the best boss in the entire game.
~5~
I’ve heard many people defend the final cases of Ace Attorney games, saying that the final cases do in fact count as final bosses. If that is the case, than I am going with the final case of Trials and Tribulations. In this case, Phoenix and Maya get caught up in a case, involving the murder of Elise Deauxnim, a child story writer. As it turns out, there was più involved, involving spirit mediums, and resurrecting the ghost of Dahlia, the woman who tried to kill Phoenix once, aside from other horrid atrocities, but was caught da his mentor, Mia Fey, Maya’s sister. And of course, all of this was thanks to the help of the greatest character in Trials and Tribulations.
Godot from Phoenix Wright Ace Attorney: Trials and Tribulations.
In the final case, Phoenix has all the discriminating evidence he can get to prove that the person who killed Elise was not Iris, the current culprit, but was caused da Dahlia. However, this is not the case, as she was not the one who killed Elise, but just planned to kill Maya. Instead, Maya is now the culprit, and could face the punishment (Even though, when te lose, it still says that Iris is guilty, but whatever). As te continue through the case, it starts to become più and più that Godot could be the one responsible. When te finally got all the evidence pinned against him, Maya, who knows who Godot is and what his true intentions were, knows that Phoenix will eventually find out what he did, and begs for him to stop, but he continues the case anyway. In the end, it is revealed that Godot was able to hide the wound he got from killing Elise da wearing his visor. After this, he is clearly defeated in the trial, but is far from saddened o angry, like other prosecutors would be if they were found out. Instead, he’s più proud of this. He only sought out to be a prosecutor to get revenge on Phoenix because he believes he is responsible for Mia’s death, and killed Elise when her body was taken over to protect Maya, but after this case, it shows that Phoenix is più than capable to keeping Mia’s legacy alive. Probably one of the più tragic final bosses on this list, but that’s why I Amore it so much.
~4~
Throughout No più Heroes, Travis’s goal was to make it to the very superiore, in alto just so he could get with Sylvia. An odd motivation, but a motivation nonetheless. te will fight many bosses that define Travis’ character, as well as coming across a man in a trench coat, and after defeating Jeanne, Travis’ half-sister with a backstory too much to mention here, Travis’ sits in his bathroom, alone, and a man comes in to assassinate him. The end. Well that was shit. What kind of ending was that… Well, if te want the true ending, just say so, and te will get it. As well as your fight with the one and only Sir Henry Motherfucker.
Henry from No più Heroes
Did te think, for a second, I wouldn’t include him. Did te honestly believe that I would make a best final bosses lista without mentioning Henry? Henry is the game’s true final boss, as well as Travis’ Irish twin brother, Sylvia’s husband, and a truly intense final boss. This fight will require te to dodge, block, and time out every single strike te perform in the game. Of course he would be challenging as hell. He has managed to kill bosses in this game, that would take Travis’ some time to defeat, in just one strike. All of your timing and thinking will be required in this boss fight. What, te thought this game was about mindless hacking and slashing. Nope! Now dodge those giant energy balls. It doesn’t really help much, considering he is the fastest boss in the entire game, yet is never cheap with his attacks, never spams like some asshole, and is always able to give te enough time to block, dodge, o make your own attack. But if te just start the fight, standing there, he won’t do anything. He’s not a bumbling idiot like Travis. He’s gonna wait for te to make the first sposta before he does anything. And also, he has a one hit kill attack. Now we all know that No più Heroes one hit kill attacks are the worst thing ever. From Shinobu using a normal attack that can kill te in one hit to Bad Girl crying, thinking you’ve got a free hit, to….. The windows….. Sorry, had a PTSD moment there, but Henry’s one hit kill is easy to predict, gives te enough time to run, and, even if te do get caught in it, it’s worth it to just watch, at least once. And his boss theme, We Are Finally Cowboys, is probably one of my preferito themes in No più Heroes. It’s probably one of the best final bosses out there, so how does the secondo game’s final boss fare…
Well, we don’t talk about that one.
~3~
Dark Souls, a game that everyone has called one of the hardest games out there. It is a difficult game, yes, but I don’t think it’s that hard. As long as te have patience and learn from all your mistakes, te should be able to overcome the challenges…. Eventually. Just be ready to make lots of those mistakes. But Dark Souls is a game about constant mistakes. That is where this game’s final boss comes in: Gwyn, Lord of Cinder.
Gwyn from Dark Souls
Gwyn was once a man of great power, after using his Lord Soul to defeat the Draghi and created the Age of Fire, an age where gods had the power over the world, but once the First Flame began to die out, choices had to be made. In the end, he chose to sacrifice himself and his soldiers to the flame to keep it lit, and though there would never be a permanent solution, it would keep the Age of fuoco alive for a time. So now, the Chosen Undead must go and decide to continue the Age of fuoco o let the First Flame die and start the Age of Darkness, an age where man is in power. The whole game builds up Gwyn as being a sort of powerful god, so when te arrive to the Kiln of the First Flame, all there is is a world of dark, covered in ash, and the few remnants of Gwyn’s army left to defend the First Flame, and when te do arrive to Gwyn, he is only a Hollow now, no longer what he truly was. It’s quite disheartening to see a man who was once so well respected and had so much power now reduced to this state. But that’s Dark Souls for you, a game where a once thriving world has become a land of death and decay. But don’t worry, the fight is still intense, as Gwyn can jump around the stage super fast and attack te with some insane hits. If te don’t have a good shield o your dodging isn’t on point, te could get engulfed in seconds. Sure, the fight isn’t the best in the game, that honor goes to Ornstein and Smough, but as a story driven boss fight, as a fight that focuses on the game’s narrative as a whole, it’s one of the best.
~2~
After finally getting my hands on the Devil May Cry HD Collection, I have come to these conclusions. Devil May Cry 1’s camera sucks, Devil May Cry 2 in general sucks, and Devil May Cry 3 is the best one in the franchise and I doubt anyone will fight me on that. Now, with that out of the way, Vergil is the best rival battle I’ve ever seen in my entire life.
Vergil from Devil May Cry 3
In case it isn’t obvious at this point, I Amore myself a good rival battle. They always have some of the best moments, and are between two equally challenged individuals who know that one will die there as the other continues. I Amore those so much. And Vergil and Dante probably have one of the better ones. Both being sons of Sparda, one of them is out to kill demons and protect the human world (In a way), the other wants to bring back a world of demons. So naturally, they are always fighting each other. te will fight Vergil three times in this game, and each time is amazing. But the third fight, the final boss fight in the game, is amazing. Even after defeating Arkham, the game’s villain, they still must fight over what they believe in, no matter what. The fight will consist of lots of dodging to win, as Vergil is a million times faster than Dante, and can swing his sword so fast, it cuts a hole through spazio and time. When he is in his Devil Trigger form, te will have to master your defense, as this is where things start to get really tough. His attacks are nearly impossible to dodge… Nearly. te can still manage, but just be prepared for a very hectic fight. And in the end, what does all this amount to? Well, nothing good. Despite Vergil trying his hardest to kill Dante, Dante still wanted to save him, but in the end, he was unable to, as Vergil fell into the demon world. Again, this is one of the più tragic boss fights on this list, and this one, probably più so than any other. I doubt we’ll see Vergil anytime soon, but I think that was a good note to leave off of…. Oh wait, Vergil is practically playable in Devil May Cry games afterward… Well.
~1~
A Metal Gear boss had to appear on this lista at one point, and it only makes sense to put them at the number one spot. From the constant dueling with Liquid Snake in Metal Gear Solid, to the emotional timed battle with The Boss from Snake Eater, to the symbolic finale with Ocelot in pistole of the Patriots (And no, Solidus from Sons of Liberty sucks). So, which one made the list? None of them. I wanted to put The Boss on here, but then I beat Metal Gear Rising: Revengeance. As of the time this lista was made, I had just beaten Revengeance, and let me tell you, it’s probably one of my preferito Metal Gear games, and there isn’t even any stealth. The bosses are easily the best thing in this game. The first boss of the game is Metal Gear RAY, te know, that powerful war machine that the fucking game is named after? So, of course, the final boss had to be più over the superiore, in alto and crazy… Senator Steven Armstrong, everybody.
Senator Armstrong from Metal Gear Rising: Revengeance
Throughout the game, we all thought Jetstream Sam would be the final boss, and, damn, what a good boss he was, but there was one other person. A person who planned to start a war between America and Pakistan da killing the president, blaming it on Pakistan, taking his place as the President of the United States, and making a country where the weak would be killed and only the strong would live, but in an America that is truly free, not run da the media o the public. And that is Senator Armstrong. The first part of the fight starts with Armstrong piloting a warmachine the size of an airbase. He will try to smash te with massive swords, stomp on you, and shoot te with laser beams. But as te cut apart the machine, te eventually grab hold of the machine, slam it onto the ground…. Fucking twice! Immediately followed da tearing the sword off and using it to slice the machine apart, and let me remind you, that sword is a million times Raiden’s size. After this, Armstrong comes out, and begins discussing an America of the truly free, all while talking about how he used to play college football in the università of Texas and how he wants to have an America not controlled da internet and media all while putting Raiden across the arena while an invisible crowd cheers. Armstrong is such an over-the-top villain and he is fucking loving every minuto he is on screen. te will then have to fight him, twice, each time doing no damage to him at all, even losing your sword. And after he punches Raiden through the machine, causing it to blow up, te are dato the Sam’s sword to use in the final battle, and now the true final boss begins. And let me just start out da saying this… 200% health! This guy has 200% health! That’s più than any boss in the game and più than Raiden has when he’s fully upgraded. In this part of the fight, Armstrong will rush towards te to punch, punzone and kick you, which does massive damage, create fuoco geysers, and can even knock Raiden’s sword out of his hands. He can also make himself invincible with his Nanomachines……….. (Son, there, I detto it). Which can only be harmed da striking his back. And in a last attempt to strike you, he will pick up pieces of the warmachine to throw at Raiden, which te will need to cut at specific parts, all of which is followed da Armstrong leaping at you, which te will need to strike him in the face to keep him from hurting him. And to superiore, in alto it all off, his boss theme, It Has to Be This Way, is easily my preferito boss theme in the entire game. I could have chosen a più symbolic and emotional final boss from the Metal Gear Solid series. The Boss is better, especially from a story perspective. But Armstrong has such insane scale, amazing gameplay, and some of the most insane fights I’ve ever seen for a final boss. So, in the end, I will have to say that Armstrong is my preferito final boss in a video game. Oh, and on the subject of Metal Gear Rising… Here, have this meme.