Every time a new “best horror game” lista is put online, it usually has the same things. Resident Evil 4, Slender, Five Nights at Freddy’s, etcetera. I like Resident Evil 4, but I just don’t find it to be a major horror game. A great game, yes, but not a great horror game. And as for Slender and Five Nights…….. Eugh. So, I want to share my personal lista of my preferito horror games ever. Some of these may be surprising to see on here, and some may be obvious choices (You all probably know what number 1 is). But this is my personal lista of horror games that I found to be the most scary. It’s hard to scare me, so these are ones that at least disturbed me and made me feel some sort of dread. So, let us begin, shall we?
#10: Yume Nikki (Dream Diary)
Hey, stop right there, commenter. te know who te are. The one who is thinking “Hey, Yume Nikki isn’t a horror game. It’s just weird”. Yes, your right. Yume Nikki is a weird game. It’s a very, very, VERY weird game, where the environments are all bizarre and the characters and creatures are even più bizarre. But, that is what I think makes a horror game. Going into a place that is unknown to the human mind, and going out of what people are comfortable with. People are comfortable with a simple living room with a divano and lights. People are not used to staircases with long wiggly noodle hands and a dark wooden walkway in a black void. That is what Yume Nikki does. The game follows a young girl named Madotsuki who needs to find 24 items known as “Effects”, with the plot consisting of………. Um……… Well, te see, Yume Nikki doesn’t really have a plot besides a girl needs to find these items in this strange world. Some may find this to be a bad thing, but to me, I think it makes Yume Nikki’s bizarre worlds even better. A plot would make it to where these environments had più than just being weird. But, in Yume Nikki’s case, it’s better if the environments are strange, not because of some hidden meaning, but just for the sake of being strange. Everything about this game is so odd, from the environments, to the characters, to even the music, which all of them are just a very short loop (And yet they still manage to be atmospheric. How do te make nine secondo loops great?). Yume Nikki may not be scary in the ways like other più popolare franchises, but exploring a world unlike our own is what I think makes it scary.
#9: The Suffering
The Suffering is not… the scariest horror game ever. Sure, there are some scary monsters at times, but those monsters kinda lose their fear when te can literally jump in the air with two pistols and shoot them like it’s Max Payne. But, I Amore this game because of game's backstory. This one island, Carnate Island, is one of the most disturbing places in a video game. Everything in this game, from the prison, to the asylum, to the beach, to the basement, to the small town nearby all have some dark past. Today, an island housing death row inmates may be disturbing enough, but the history of it makes it più disturbing. A crashed ship filled with dozens of slaves all left to be eaten da rats, a small village that burned little girls alive for witchcraft, a victorian mansion that became an asylum where dangerous experiments took place, a World War II bunker where soldiers were killed da a paranoid general. But even the prison that was built after these events is nothing better. When the monsters come, instead of the prisoners and guards helping make their way out, they all break down and either kill themselves o each other, mostrare some pretty bad sides of humanity. te don’t know if helping them is a good thing. Do te want to help guards that treat te badly o prisoners who are no doubt here for committing some terrible crime? Would it be best to leave them to die o help possibly dangerous criminals. The guards are no better, since they would much prefer leaving them to die rather than helping them. And I do admit, as the fear from the monsters wear off after a while, the designs are impressive for the time. Monsters with rifles attached to their backs, o covered in syringes o having blades for arms and legs. Their pretty creative if te ask me. The Suffering isn’t the scariest horror game, but it definitely has some creativity with how it uses it’s horror.
#8: Dead Space
Honestly, the first Dead spazio was the only scary one to me. Dead spazio 2 was fun, but it felt like too much of an action game to me. And Dead spazio 3 was just…. Crap. Dead spazio 1 on the other hand is the scariest one of them all, and obviously my favorite. Isaac in this game was a lot più interesting… oddly. The silent faceless character of the first Dead spazio was più interesting than the character with a face and voice in the secondo game. Maybe it’s another case of “show, don’t tell”. The mining ship that te are on throughout the game, the Ishimura, doesn’t have any real firearms. All of them are just simple tools used for mining, which te have to use as firearms, so that kinda limits how much te can use to fend off enemies. Oh, and speaking of enemies, the Necromorphs are some of the most disturbing looking things I’ve ever seen in my life. Aliens are one things, zombies are another thing. But zombie aliens… That’s just horrifyingly beautiful. Like a sci-fi Frankenstein. Throughout the game, te see everyone onboard the Ishimura are either turned into Necromorphs, dead, o completely insane (Followed da dying immediately afterwards). Everywhere te go in this game is covered with blood and darkness. You’re just begging the game to find a save spot o a shop, because when in those parts, it’s the only sicuro, cassetta di sicurezza place in this game. And even at times, those aren’t even safe. Usually, when it comes to sci-fi and horror, it’s very hard to make. Not because it has a possibility to fail (Unless it’s Aliens: Colonial Marines, which failed), but creating an entire universe in the alternate future to make this is difficult. Yet, in the end, Dead spazio created an entire cult that follows a giant red rock that turns people into these nightmarish things, and I think that takes some effort. Dead spazio is a very creepy sci-fi horror game that I’ll take over Alien: Isolation anyday.
#7: Call of Cthulhu: Dark Corners of the Earth
Okay, I may be a bit biased on this one, because I am a huge Cthulhu and H.P. Lovecraft fan, as te can tell. His works with the abnormal and the unknown, creating beings that would be impossible for an average person to think up fascinates me to no end. And now there is a video game based on his classic story. Fun fact, though the game is called Call of Cthulhu, it actually follows another H.P. Lovecraft story, The Shadow over Innsmouth. The game follows a mentally unstable detective da the name of Jack Walters who, after being released from an asylum, became a private investigator and is looking into a missing person case in the town of Innsmouth, which has been cut off from the rest of the country. Once there, pesce people happen. Very angry pesce people, mind you. Throughout the game, instead of pursuing the enemy, te need to hide inside alleyways and sewers, trying to avoid the angry mob of cultists looking for you. Things start to get più and più scary once the mythical creatures from Lovecraft lore begin to appear in the game, such as being attacked da Shoggoth o Dagon appearing from the ocean to attack you. However, Cthulhu doesn’t make an appearance in this game. Odd, but if we were to see him, we’d probably go insane ourselves. I guess Shoggoth and Dagon are tame in comparison. I’m just too much in Amore with Lovecraftian horror when it comes to this game. If you’re a Lovecraft fan, you’ll Amore it… Also, I’d like to point out that this game was published da Bethesda. Yeah, the Fallout and Skyrim Bethesda. Who knew?
#6: Amnesia: The Dark Descent
Oh boy, if te thought Five Nights at Freddy’s was talked about a lot today, Amnesia: The Dark Descent did it way before Freddy’s. This game blew up into popularity within days. Youtubers had it up everywhere, and a fandom grew fast. People were so sick of hearing about it everywhere, but ever since then, it’s died down da a lot. So, I think it’s a good time as any to talk about it again. So, Amnesia was a great game. te started out as an individual with (What else?) amnesia. te have no idea what’s going on, and are told da a letter written da yourself that te need to kill someone in the inner sanctum. Throughout the game, te travel throughout the entire castle, trying to solve puzzles. But, before te know it, monsters mostra up. The monsters in this game, the Gatherers, are some of the most iconic and most terrifying monsters in horror games. They come from the darkness and hunt te down to no end. And if te thought Call of Cthulhu had te running away, this game made te run like a scared kid and te didn’t even feel bad about it. Just run, hide, and pray to whatever deity it is te worship that they don’t find you, because these things are relentless. But the game is made even scarier thanks to Sanity. This game gets even scarier when te have Sanity down. Staying in the dark for too long o looking at a monster will decrease the sanity, making the environment around te più and più disturbing. te will even have to sacrifice some sanity to hide in the dark from enemies. Probably one of the più stressful horror games, it’s easy to see how it got so much Amore back in the day. Almost più than Five Nights at Fred- No…. nothing gets più Amore than Five Nights at Freddy’s….. Nothing does sadly.
#5: Sanitarium
Oh boy, an old PC horror game. I rarely played any of the PC horror games, and this one I only played at a friend's house. But damn if it wasn’t screwed up. The game follows a bandaged up man in an asylum. He has no idea who he is o what’s going on. Amnesia and an asylum. te could say these are the most generic horror game troupes ever…. And you’re right, but Sanitarium manages to do something so much better. The man, who the inmates of the asylum name Max, travels through the asylum, only to then appear in… many bizarre worlds. Think of a più mature version of Yume Nikki. These places include a small town of deformed children with no parents ruled da something called “Mother”, a giant hive of robotic parasitic aliens, and so much più disturbing things throughout. For each area he completes, Max gets another piece of his memories, and he begins to remember what happened in his past and why he came to the asylum. The game has te go through Max’s own imagination world and the real world. It’s hard for te to decide which is fake and which is real. The game is also very slow with not much sound. Usually, there is always something attacking te and coming after you, but in this game, te just wander about, trying to get to the successivo area. No real danger, just some disturbing things to see and hear as te go to these bizarre worlds. It’s a very creepy game to look at alone, but playing it is very mesmerizing. It may seem a bit cliched, but I assure you, Sanitarium is one of the better horror games out there.
#4: I Have No Mouth and I Must Scream
I already talked about this great game in my last Corner of Horror article, so I will be brief. The game takes place in a world ravaged da an evil supercomputer named AM, who kills off all of humanity except five survivors, who he tortures and now wishes to damage their psyche in a game that they plan to use to get away from AM, either da destroying him o themselves. The characters in this game are far from perfect. They are all flawed in several ways. They are either just as evil as AM, have done things they regret from their pasts, o are psychologically damaged from past events, all that AM uses to make their torture that più horrid. Each world has the characters experience the very actions that they did to others, such as a death camp in Nazi germany, o a mutated village where people are sacrificed. All of the characters manage to break from their flaws to mostra that humans can be better than AM is, just so that they can distract him long enough to escape from him. All of the characters in the game are impressive, and they actually feel human. No one in this game is good o bad. They are all very human like because of their flaws. That is what humans are. And AM, for a computer, is one of the scariest enemies in any horror game ever. The visuals in this game can range from disturbing to symbolic. No scene in this game isn’t important in some way. Either to mostra a character's flaws o to make te feel disturbed. They are all used well and used to mostra how they are towards the character in their own fictional world that AM creates. It may not be claimed to be a horror game, but for what subjects it mentions and how it mentions them, I think it’s worthy of being considered a horror game. And a damn good one at that.
#3: Eternal Darkness: Sanity’s Requiem
te thought that Amnesia’s sanity system was scary, te haven’t played Eternal Darkness. Actually, te probably haven’t, since it’s one of the most underrated horror games o just games in general. The game follows Alexandra Roivas, who is looking through her grandfather’s mansion to understand what cause his murder. She finds a book covered in human skin and bones, which tells her of Pious, a Roman military soldier who became a slave to the Ancients, god-like beings who wish to shroud the world into darkness to feast on humans souls. But, this game manages to pull a Tarantino on us, going back and forth between the past and the present as te follow several different people who had experienced the deadly Ancients. But, the game doesn’t get scary until te experience the true horrors of your greatest enemy in this game: The Sanity Meter. This game has a Sanity Meter that decreases as te run into enemies. te know, the very thing that te will run into a lot in this game? It starts out pretty subtly, with a crooked camera angle, and some whispers from ghostly voices. But then, the environment begins to get screwed up. Screaming can be heard everywhere te go, door slam shut, the walls bleed, and your head can even come off. The game even tries screwing with your TV settings and even gives te the blue screen of death. The game gives te a feeling that you, the player, are going crazy, even breaking the fourth bacheca to do so, to where te thought you, the player, were safe. But clearly, not even te are sicuro, cassetta di sicurezza from this games insanity. And now te wonder why the hell te haven’t played this game. Then te remember it was for the Gamecube only, and te were too busy playing PS2 o Xbox, weren’t you. Well, whatever, Eternal Darkness is a great horror game, and the sanity meter is the main reason why.
#2: Resident Evil Remake
I’m sorry. I couldn’t help it. I have too much Amore for this game. I know it’s not as deep as I Have No Mouth o Sanitarium o Eternal Darkness. The game has zombies for crying out loud. How in anyway is that deep? It’s Scrivere is far from impressive as those games, but I just have too much nostalgia for this game. It was the first horror game I ever played, and I loved it immediately. For the five people who haven’t played a Resident Evil game, this Resident Evil follows S.T.A.R.S. Alpha Team, consisting of Jill Valentine, Chris Redfield, Albert Wesker, some other guys that die off for some reason, and easily the best character, Barry Burton. They investigate murders in the Arklay Mountains, where they are then forced into a big mansion. This mansion alone is scary enough, what with the dark atmosphere and the victorian like decor, but they wanted to up the scare factor even more. And how do they do that… da adding zombies of course. The zombies in this game are terrifying. Their slow, yes, but that’s what all these narrow corridors and hallways are for. te know that if you're in a tight hallway with these things, that you're not gonna get past them without them taking a bite out of you. So, te have to decide to either chance it and make a run for it, o use up ammo to fight them off. te will either take damage, o use up some ammo, which is very scarce in this game. The feeling of dread and being left defenseless in a large creepy mansion is what makes this so scary. That is what I Amore about this game. The Scrivere is silly, but the atmosphere is incredible. I Amore it, okay. It’s not as good as the other games listed before, but I’m in Amore with this game. I’m blinded da nostalgia. I just like the scary monsters and the big mansion and the feeling of being attacked without any defense… But, te all probably know which game took the number one spot.
#1: Silent collina 2
Come on, the game made my superiore, in alto ten preferito games of all time… EVER! te knew that it was either this o Resident Evil 4, and since I don’t really get scared of Resident Evil 4 like everyone else claims to, it was all narrowed down to this game. And for VERY good reason. The game follows James Sunderland, a depressed man who visits the small town of Silent collina after he gets a letter from his dead wife, Mary. When he gets into the town, we get to see what truly is happening. The town is filled with monsters, all of them oddly feminine in shape, except for one. The glorious Pyramid Head, a monster with a large triangolo shaped casco that abuses the other monsters and hunts James down occasionally. The game also has other characters. Angela, a young and suicidal girl who is looking for her mother, but is scared of James, but only for being a male. Eddie, an overweight man who gets angry when others insult him for any reason, to the point of being violent. Maria, a flirtatious woman who follows James and looks a lot like Mary. and finally, Laura, a young girl and the only person who doesn’t see the monsters surrounding Silent Hill. The game has lots of symbolism. And I mean EVERYTHING is symbolic. The monsters with feminine bodies all symbolize James’s sexual frustration when his wife was ill. Pyramid Head represents the punishment that James wishes for after the actions he has committed. And all of Silent collina represents the demons of James’s past that he must face after the town had called him to it. I’ve talked about this game on Corner of Horror so many times, that I couldn’t mention how much I Amore it. It’s just so much to handle. It has everything I want in a horror game. It doesn’t use shock o jump scares o gore. It uses the characters and clever Scrivere hidden behind something that the characters see as a threat. It may be a monster, o maybe a manifestation of their own life and personality. That is why Silent collina 2 is still one of the most beloved horror games ever. It’s the Citizen Kane of horror games. And it deserves every ounce of praise it gets. Take care.
#10: Yume Nikki (Dream Diary)
Hey, stop right there, commenter. te know who te are. The one who is thinking “Hey, Yume Nikki isn’t a horror game. It’s just weird”. Yes, your right. Yume Nikki is a weird game. It’s a very, very, VERY weird game, where the environments are all bizarre and the characters and creatures are even più bizarre. But, that is what I think makes a horror game. Going into a place that is unknown to the human mind, and going out of what people are comfortable with. People are comfortable with a simple living room with a divano and lights. People are not used to staircases with long wiggly noodle hands and a dark wooden walkway in a black void. That is what Yume Nikki does. The game follows a young girl named Madotsuki who needs to find 24 items known as “Effects”, with the plot consisting of………. Um……… Well, te see, Yume Nikki doesn’t really have a plot besides a girl needs to find these items in this strange world. Some may find this to be a bad thing, but to me, I think it makes Yume Nikki’s bizarre worlds even better. A plot would make it to where these environments had più than just being weird. But, in Yume Nikki’s case, it’s better if the environments are strange, not because of some hidden meaning, but just for the sake of being strange. Everything about this game is so odd, from the environments, to the characters, to even the music, which all of them are just a very short loop (And yet they still manage to be atmospheric. How do te make nine secondo loops great?). Yume Nikki may not be scary in the ways like other più popolare franchises, but exploring a world unlike our own is what I think makes it scary.
#9: The Suffering
The Suffering is not… the scariest horror game ever. Sure, there are some scary monsters at times, but those monsters kinda lose their fear when te can literally jump in the air with two pistols and shoot them like it’s Max Payne. But, I Amore this game because of game's backstory. This one island, Carnate Island, is one of the most disturbing places in a video game. Everything in this game, from the prison, to the asylum, to the beach, to the basement, to the small town nearby all have some dark past. Today, an island housing death row inmates may be disturbing enough, but the history of it makes it più disturbing. A crashed ship filled with dozens of slaves all left to be eaten da rats, a small village that burned little girls alive for witchcraft, a victorian mansion that became an asylum where dangerous experiments took place, a World War II bunker where soldiers were killed da a paranoid general. But even the prison that was built after these events is nothing better. When the monsters come, instead of the prisoners and guards helping make their way out, they all break down and either kill themselves o each other, mostrare some pretty bad sides of humanity. te don’t know if helping them is a good thing. Do te want to help guards that treat te badly o prisoners who are no doubt here for committing some terrible crime? Would it be best to leave them to die o help possibly dangerous criminals. The guards are no better, since they would much prefer leaving them to die rather than helping them. And I do admit, as the fear from the monsters wear off after a while, the designs are impressive for the time. Monsters with rifles attached to their backs, o covered in syringes o having blades for arms and legs. Their pretty creative if te ask me. The Suffering isn’t the scariest horror game, but it definitely has some creativity with how it uses it’s horror.
#8: Dead Space
Honestly, the first Dead spazio was the only scary one to me. Dead spazio 2 was fun, but it felt like too much of an action game to me. And Dead spazio 3 was just…. Crap. Dead spazio 1 on the other hand is the scariest one of them all, and obviously my favorite. Isaac in this game was a lot più interesting… oddly. The silent faceless character of the first Dead spazio was più interesting than the character with a face and voice in the secondo game. Maybe it’s another case of “show, don’t tell”. The mining ship that te are on throughout the game, the Ishimura, doesn’t have any real firearms. All of them are just simple tools used for mining, which te have to use as firearms, so that kinda limits how much te can use to fend off enemies. Oh, and speaking of enemies, the Necromorphs are some of the most disturbing looking things I’ve ever seen in my life. Aliens are one things, zombies are another thing. But zombie aliens… That’s just horrifyingly beautiful. Like a sci-fi Frankenstein. Throughout the game, te see everyone onboard the Ishimura are either turned into Necromorphs, dead, o completely insane (Followed da dying immediately afterwards). Everywhere te go in this game is covered with blood and darkness. You’re just begging the game to find a save spot o a shop, because when in those parts, it’s the only sicuro, cassetta di sicurezza place in this game. And even at times, those aren’t even safe. Usually, when it comes to sci-fi and horror, it’s very hard to make. Not because it has a possibility to fail (Unless it’s Aliens: Colonial Marines, which failed), but creating an entire universe in the alternate future to make this is difficult. Yet, in the end, Dead spazio created an entire cult that follows a giant red rock that turns people into these nightmarish things, and I think that takes some effort. Dead spazio is a very creepy sci-fi horror game that I’ll take over Alien: Isolation anyday.
#7: Call of Cthulhu: Dark Corners of the Earth
Okay, I may be a bit biased on this one, because I am a huge Cthulhu and H.P. Lovecraft fan, as te can tell. His works with the abnormal and the unknown, creating beings that would be impossible for an average person to think up fascinates me to no end. And now there is a video game based on his classic story. Fun fact, though the game is called Call of Cthulhu, it actually follows another H.P. Lovecraft story, The Shadow over Innsmouth. The game follows a mentally unstable detective da the name of Jack Walters who, after being released from an asylum, became a private investigator and is looking into a missing person case in the town of Innsmouth, which has been cut off from the rest of the country. Once there, pesce people happen. Very angry pesce people, mind you. Throughout the game, instead of pursuing the enemy, te need to hide inside alleyways and sewers, trying to avoid the angry mob of cultists looking for you. Things start to get più and più scary once the mythical creatures from Lovecraft lore begin to appear in the game, such as being attacked da Shoggoth o Dagon appearing from the ocean to attack you. However, Cthulhu doesn’t make an appearance in this game. Odd, but if we were to see him, we’d probably go insane ourselves. I guess Shoggoth and Dagon are tame in comparison. I’m just too much in Amore with Lovecraftian horror when it comes to this game. If you’re a Lovecraft fan, you’ll Amore it… Also, I’d like to point out that this game was published da Bethesda. Yeah, the Fallout and Skyrim Bethesda. Who knew?
#6: Amnesia: The Dark Descent
Oh boy, if te thought Five Nights at Freddy’s was talked about a lot today, Amnesia: The Dark Descent did it way before Freddy’s. This game blew up into popularity within days. Youtubers had it up everywhere, and a fandom grew fast. People were so sick of hearing about it everywhere, but ever since then, it’s died down da a lot. So, I think it’s a good time as any to talk about it again. So, Amnesia was a great game. te started out as an individual with (What else?) amnesia. te have no idea what’s going on, and are told da a letter written da yourself that te need to kill someone in the inner sanctum. Throughout the game, te travel throughout the entire castle, trying to solve puzzles. But, before te know it, monsters mostra up. The monsters in this game, the Gatherers, are some of the most iconic and most terrifying monsters in horror games. They come from the darkness and hunt te down to no end. And if te thought Call of Cthulhu had te running away, this game made te run like a scared kid and te didn’t even feel bad about it. Just run, hide, and pray to whatever deity it is te worship that they don’t find you, because these things are relentless. But the game is made even scarier thanks to Sanity. This game gets even scarier when te have Sanity down. Staying in the dark for too long o looking at a monster will decrease the sanity, making the environment around te più and più disturbing. te will even have to sacrifice some sanity to hide in the dark from enemies. Probably one of the più stressful horror games, it’s easy to see how it got so much Amore back in the day. Almost più than Five Nights at Fred- No…. nothing gets più Amore than Five Nights at Freddy’s….. Nothing does sadly.
#5: Sanitarium
Oh boy, an old PC horror game. I rarely played any of the PC horror games, and this one I only played at a friend's house. But damn if it wasn’t screwed up. The game follows a bandaged up man in an asylum. He has no idea who he is o what’s going on. Amnesia and an asylum. te could say these are the most generic horror game troupes ever…. And you’re right, but Sanitarium manages to do something so much better. The man, who the inmates of the asylum name Max, travels through the asylum, only to then appear in… many bizarre worlds. Think of a più mature version of Yume Nikki. These places include a small town of deformed children with no parents ruled da something called “Mother”, a giant hive of robotic parasitic aliens, and so much più disturbing things throughout. For each area he completes, Max gets another piece of his memories, and he begins to remember what happened in his past and why he came to the asylum. The game has te go through Max’s own imagination world and the real world. It’s hard for te to decide which is fake and which is real. The game is also very slow with not much sound. Usually, there is always something attacking te and coming after you, but in this game, te just wander about, trying to get to the successivo area. No real danger, just some disturbing things to see and hear as te go to these bizarre worlds. It’s a very creepy game to look at alone, but playing it is very mesmerizing. It may seem a bit cliched, but I assure you, Sanitarium is one of the better horror games out there.
#4: I Have No Mouth and I Must Scream
I already talked about this great game in my last Corner of Horror article, so I will be brief. The game takes place in a world ravaged da an evil supercomputer named AM, who kills off all of humanity except five survivors, who he tortures and now wishes to damage their psyche in a game that they plan to use to get away from AM, either da destroying him o themselves. The characters in this game are far from perfect. They are all flawed in several ways. They are either just as evil as AM, have done things they regret from their pasts, o are psychologically damaged from past events, all that AM uses to make their torture that più horrid. Each world has the characters experience the very actions that they did to others, such as a death camp in Nazi germany, o a mutated village where people are sacrificed. All of the characters manage to break from their flaws to mostra that humans can be better than AM is, just so that they can distract him long enough to escape from him. All of the characters in the game are impressive, and they actually feel human. No one in this game is good o bad. They are all very human like because of their flaws. That is what humans are. And AM, for a computer, is one of the scariest enemies in any horror game ever. The visuals in this game can range from disturbing to symbolic. No scene in this game isn’t important in some way. Either to mostra a character's flaws o to make te feel disturbed. They are all used well and used to mostra how they are towards the character in their own fictional world that AM creates. It may not be claimed to be a horror game, but for what subjects it mentions and how it mentions them, I think it’s worthy of being considered a horror game. And a damn good one at that.
#3: Eternal Darkness: Sanity’s Requiem
te thought that Amnesia’s sanity system was scary, te haven’t played Eternal Darkness. Actually, te probably haven’t, since it’s one of the most underrated horror games o just games in general. The game follows Alexandra Roivas, who is looking through her grandfather’s mansion to understand what cause his murder. She finds a book covered in human skin and bones, which tells her of Pious, a Roman military soldier who became a slave to the Ancients, god-like beings who wish to shroud the world into darkness to feast on humans souls. But, this game manages to pull a Tarantino on us, going back and forth between the past and the present as te follow several different people who had experienced the deadly Ancients. But, the game doesn’t get scary until te experience the true horrors of your greatest enemy in this game: The Sanity Meter. This game has a Sanity Meter that decreases as te run into enemies. te know, the very thing that te will run into a lot in this game? It starts out pretty subtly, with a crooked camera angle, and some whispers from ghostly voices. But then, the environment begins to get screwed up. Screaming can be heard everywhere te go, door slam shut, the walls bleed, and your head can even come off. The game even tries screwing with your TV settings and even gives te the blue screen of death. The game gives te a feeling that you, the player, are going crazy, even breaking the fourth bacheca to do so, to where te thought you, the player, were safe. But clearly, not even te are sicuro, cassetta di sicurezza from this games insanity. And now te wonder why the hell te haven’t played this game. Then te remember it was for the Gamecube only, and te were too busy playing PS2 o Xbox, weren’t you. Well, whatever, Eternal Darkness is a great horror game, and the sanity meter is the main reason why.
#2: Resident Evil Remake
I’m sorry. I couldn’t help it. I have too much Amore for this game. I know it’s not as deep as I Have No Mouth o Sanitarium o Eternal Darkness. The game has zombies for crying out loud. How in anyway is that deep? It’s Scrivere is far from impressive as those games, but I just have too much nostalgia for this game. It was the first horror game I ever played, and I loved it immediately. For the five people who haven’t played a Resident Evil game, this Resident Evil follows S.T.A.R.S. Alpha Team, consisting of Jill Valentine, Chris Redfield, Albert Wesker, some other guys that die off for some reason, and easily the best character, Barry Burton. They investigate murders in the Arklay Mountains, where they are then forced into a big mansion. This mansion alone is scary enough, what with the dark atmosphere and the victorian like decor, but they wanted to up the scare factor even more. And how do they do that… da adding zombies of course. The zombies in this game are terrifying. Their slow, yes, but that’s what all these narrow corridors and hallways are for. te know that if you're in a tight hallway with these things, that you're not gonna get past them without them taking a bite out of you. So, te have to decide to either chance it and make a run for it, o use up ammo to fight them off. te will either take damage, o use up some ammo, which is very scarce in this game. The feeling of dread and being left defenseless in a large creepy mansion is what makes this so scary. That is what I Amore about this game. The Scrivere is silly, but the atmosphere is incredible. I Amore it, okay. It’s not as good as the other games listed before, but I’m in Amore with this game. I’m blinded da nostalgia. I just like the scary monsters and the big mansion and the feeling of being attacked without any defense… But, te all probably know which game took the number one spot.
#1: Silent collina 2
Come on, the game made my superiore, in alto ten preferito games of all time… EVER! te knew that it was either this o Resident Evil 4, and since I don’t really get scared of Resident Evil 4 like everyone else claims to, it was all narrowed down to this game. And for VERY good reason. The game follows James Sunderland, a depressed man who visits the small town of Silent collina after he gets a letter from his dead wife, Mary. When he gets into the town, we get to see what truly is happening. The town is filled with monsters, all of them oddly feminine in shape, except for one. The glorious Pyramid Head, a monster with a large triangolo shaped casco that abuses the other monsters and hunts James down occasionally. The game also has other characters. Angela, a young and suicidal girl who is looking for her mother, but is scared of James, but only for being a male. Eddie, an overweight man who gets angry when others insult him for any reason, to the point of being violent. Maria, a flirtatious woman who follows James and looks a lot like Mary. and finally, Laura, a young girl and the only person who doesn’t see the monsters surrounding Silent Hill. The game has lots of symbolism. And I mean EVERYTHING is symbolic. The monsters with feminine bodies all symbolize James’s sexual frustration when his wife was ill. Pyramid Head represents the punishment that James wishes for after the actions he has committed. And all of Silent collina represents the demons of James’s past that he must face after the town had called him to it. I’ve talked about this game on Corner of Horror so many times, that I couldn’t mention how much I Amore it. It’s just so much to handle. It has everything I want in a horror game. It doesn’t use shock o jump scares o gore. It uses the characters and clever Scrivere hidden behind something that the characters see as a threat. It may be a monster, o maybe a manifestation of their own life and personality. That is why Silent collina 2 is still one of the most beloved horror games ever. It’s the Citizen Kane of horror games. And it deserves every ounce of praise it gets. Take care.