After finally completing Dark Souls, I can say that it has easily become one of my preferito RPGs, and I can not wait for Dark Souls III to come out. There are quite a lot to enjoy about Dark Souls. The combat, the levels, the characters, even the story (Or what incredibly little of a story there is). But I think the best part of Dark Souls has to be the boss battles….. Sometimes. There are some good bosses and there are some… less than spectacular bosses. So, today, I want to share with te all the bosses from this game that I like and dislike. Now, of course, this is my opinion. te may have a different opinion on these bosses than I do, but just remember. Also, no DLC bosses. No Artorias, no Magnus, and not that one dragon whose name is hard for me to remember. This is my opinion. So, try not to get to angry about this. So, with that said, let’s start the lista with the worst bosses (Or at the least, my least favorite)
#5: Chaos Witch Quelaag
Yes, I detto it. I do not like the Chaos Witch Quelaag. Everyone online detto that Quelaag was a nearly impossible boss that took a lot of time, patience, and determination to beat. Me? I just found the fight boring and took too long. Throughout the fight, Quelaag would constantly spit lava at you, which would stay on the ground for a while before fading, and all te could do was just run around her, while she kept swinging her sword. All this fight made me do was wait for a chance to hit her. It could take just a few seconds, but it could also take five minutes. For me, it was usually the latter. I know that this is a very loved boss on the internet, but I just found it boring and kept asking myself throughout the fight “Are te dead yet”? Granted, it could be worse….. like the other four.
#4: Pinwheel
Now, what are this boss’s attacks…….. Honestly, I do not know. All I know is that he can copy himself and shoot some magic at you. Other than that, I have no idea what this guy can do. And why is that? Because this is the easiest boss in the entire game, and let me tell you, I never thought I’d have to use the word easy to describe ANYTHING in Dark Souls. But that’s the only thing I can use to describe Pinwheel. He’s pathetically easy. For me, he died in literally four hits. FOUR HITS! With every other boss, I had to strategize my attacks and wait for the right moment to swing and dodge just to survive. Not with Pinwheel. I just walked right up to him and went with the genius strategy of hitting him until he died… riveting.
#3: The Four Kings
Honestly, I thought after another boss fight where te need to fight più than one boss (Will get to that later), I thought the Four Kings would be a lot of fun… I was wrong. Instead, the Four Kings was all kinds of obnoxious. Throughout the fight, they will fuoco these magic waves at you, which deal a lot of damage, and the worst part is that they do NOT go away and they are heat seeking, so the best thing to do is to just take that magic wave like a man, because if te don’t, te will never be done with it. And it doesn’t help that the Four Kings constantly comes at te with sword and huge magic blasts to harm you. And te gotta Amore it when the guys gang up on te and constantly stab you. It’s just SO much fun. And the worst part is how te beat them. te have to cerchio around them and just stab them when they swing. So basically, te gotta get as close as te can to the enemy in a game that taught te that getting close to the enemy can get te killed. What kind of screwed up logic is that?!
#2: letto of Chaos
Oh my god…. te seriously can’t screw up a boss as badly as this. The letto of Chaos required te to do three different things. te need to go and cut off the weak spots on each side of the boss, and then te need to kill the boss from inside. However, that’s easier detto than done. Getting to the first weak spot isn’t too hard. But after that, it’s all downhill from here. The letto of Chaos will then grow arms and a large magic blade. The letto of Chaos will than begin to swipe at te with it’s hands while at the same time trying to stab te with it’s blade. And while this is happening, the goddamn floor is falling underneath you, and if te fall down that hole, te will be rewarded with an instant death. And if that wasn’t bad enough, when te die, te have to go back to the bonfire that is five minuti away right outside of Lost Izalith. That means that te have to walk through the lave, the tunnel, past the fuoco breathing goblins, past that big brown thing with the mouth on superiore, in alto of it’s head, and down the slide just to get another shot. And after te destroy the secondo weak spot, te then have to actually fall down the damn hole. So basically, te now have to jump down a hole, which before this, would result in your death. And it still will if te miss the branch. And once you're finally inside the letto of Chaos, what is the boss's true form? A larva….. that dies in one hit……. Did I mention that this is the dumbest and most disappointing fight in the game?
#1: Capra Demon
Screw this boss. Screw this goddamn boss. There is no good thing about this boss. He sucks no matter what te do. This could either be an incredibly annoying fight o one of the easiest in the game. It could be annoying because te are dato no warning before the Capra Demon rushes at te and kills you. Not to mention, his machetes do a one hit kill. And if te can dodge that attack, you’d better watch out for the two demon Cani he has, which will attack te right after he’s done. So not only do te need to worry about his one hit kill swipe, but te also need to watch for the dogs. And since te are in such a small area, dying is not that hard. But, like I said, this can also be incredibly easy, because if te run up the stairs, the Capra Demon will be too slow to catch up for a bit, giving te enough time to kill the dogs, and if te fall once the Capra Demon is at the top, he will follow and be stunned for a bit, giving te enough time to strike before te repeat the process again. This boss was such a useless pile of crap, that they actually reused this guy again as just an enemy in the Demon Ruins. That’s how much this guy sucks. I had più fun fighting the damn Hydra, and that was a mini-boss. When the mini-boss is più fun than a real boss, te failed miserably.
Okay, now, with that out of the way, it is time for us to sposta on to the better bosses in this game
#5: Asylum Demon
Sure, some may say that the Asylum Demon is very easy. Sure, he’s not as pathetic as Pinwheel (Thank god), but he is still very easy. However, he is hard enough to give the player a challenge. First time te meet him, te aren’t supposed to fight him. te have to run away and try to avoid dying. This is because te don’t have a weapon. And te NEED one. When te meet him again, that is when the real fight starts. What I like best about this boss is that it sets the player up for bosses in a way that is easy to learn, but still has that Dark Souls challenge to it, letting te know that this is as simple as it gets with this game, so be prepared. Sure, he’s no (Insert later boss on this lista here), but hey, I like the challenge…… I just wish they didn’t recycle this boss…… TWICE!
#4: Gaping Dragon
There are two ways that this game tries to instill fear from the bosses to the player. The first and most obvious, difficulty. And trust me, we’ve seen that a lot da this point. And then…. there’s design… And the Gaping Dragon has plenty of those designs. OH MY GOD, look at this thing. A dragon would have been bad enough, but now, this thing has a mouth FILLED with sharp teeth. Jaws would be jealous. Not to mention, the fight is pretty fun. Though… it’s a bit too simple. Just dodge his charge attack, strike, and avoid his slam attack. I heard he had an attack where he vomits and it damages your armor, but in my playthrough, I never experienced this fight. So what makes it so good. Obviously. The design is freaking terrifying. And I can tell they were going with that kind of design. And that’s what I like best about the Gaping Dragon. His design made what was just a usual fight for me so much più fun. I would have been pretty bored if it wasn’t for this boss being so well designed. Even the worst bosses have great designs….. Can’t say that saved their boring, frustrating, and just awful fights, though.
#3: Dragon Slayer Ornstein and Executioner Smough
Throughout the game, te have gotten used to focusing on one-on-one boss fights (Except with the Gargoyles and that crappy Capra Demon fight). te have been learning hard to do your best when fighting bosses and would do you’re hardest to beat them… so naturally, when we all came across Ornstein and Smough, we all got our asses kicked. What makes this so much harder is that te now have to fight two bosses at once. And I mean two full bosses. With the Gargoyles, the secondo boss didn’t come until later in the fight and their health was halved. And that Capra Demon just used enemies. Not Ornstein and Smough. They are both fully formed bosses with a totally filled health bar, and they do not mess around. They both have different strategies for fighting. Ornstein is not as strong, but is so much faster and uses electricity, whereas Smough is slower, but a much heavier hitter and can reach più distances thanks to his size. So, after te kill one, you’d think that would make the fight easier….. Right? Oh, I wish. No, if te kill one, not only do te greatly piss off the other, but they become even stronger. If Smough dies first, Ornstein will pray to his soul and will grow to the size of Smough, giving him the same strength and reach like Smough. If Ornstein is defeated, Smough will just straight up kill him to take his electricity power. Oh, and if te die, te have to do the whole fight over again. But trust me, the satisfaction te get from beating this boss is so incredible, that it makes this boss fight so incredible.
(WARNING: SPOILERS FOR THE GAME’S FINAL BOSS)
#2: Gwyn, Lord of Cinder
Throughout the entire game, te have been ringing bells, collecting souls, and dying and being revived, you’d think te were in a Happy albero Friends episode (... Why did I make that reference). But when te make it to the final area, The Kiln of the First Flame, te will see that it is filled with ashes and burned stone. And when te make it to the end, what te will find is Gwyn. Throughout the game, te were made to believe that he was a large god like deity with immense strength. Instead, he is a man the same size as you, who is weakened from giving his soul to the flame. And in the fight, he is easily the most aggressive boss fight in the game, hitting te with his hardest and fastest attacks. te NEED a good shield for this fight, cause he will drain your stamina fast in this fight. However, throughout the fight, the Musica isn’t some epic Musica giving off the final battle. Instead, it is a very soft and saddening theme, emphasizing Lord Gwyn himself as a man who used his soul to keep the First Flame lit for a short time, and trying to keep te from putting it out (Which te actually can do in one of the endings, just to make it even più depressing). I have to say, for a final boss, it’s not bad.
Before we get to number one, I should talk about the other bosses from the game. Why? Cause shut up. Let’s do this.
Taurus Demon
Very threatening and a good challenge. Though, with the Pin Resin te get a few minuti before, he’s kinda easy. Even easier if te kill the archers on the tower behind te first.
Ceaseless Discharge (Gross)
Pretty easy and very interesting on how he attacks you, after stealing the treasure on a dead body (Theorized to be his dead sister), but a bit too slow. Also, running to the exit for him to jump at the ledge, making te stab his arm is very well thought out
Seath the Scaleless
Too dull and boring, and that cursed spike attack can go straight to hell
Moonlight Butterfly
A lot like the number one boss, only not as cool. I still do like how they made is saddening that te are killing a creature whose home te are invading. Very well done
Gargoyles
A pretty interesting fight…. I JUST WISHED THEY WOULDN’T FREAKIN’ JUMP ME!
Iron Golem
A very threatening looking fight at first, and very annoying when he keeps knocking te off the ledge…. And then te realize that he can’t stand a stab in the ankle and then he becomes a cry baby and falls on the ground taking a rest… Hey, that should be a new thing. I used to be a threatening boss, until I took a sword to the ankle…. On secondo thought, that really sucks. Forget about that
centopiedi Demon
I understand how he could have been threatening, what with the lava and the lunging attacks…. But I had a phantom helping me, so it was kind easy. Fun, but easy
Gravelord Nito
If te can look past the annoying skeletons that help, than this is a pretty fun boss fight. I really do enjoy rushing at him and stabbing him… even though he took slightly più hits than the Asylum Demon. Also, Nito’s design belongs on a Metal album cover
Hydra
Is this a boss? A mini-boss, sure, but a boss? Well…… That hole successivo to him can go to hell….. and I really hated that water attack he shot at te before te could even see him through the trees…. And the Ice Golem things were really unnecessary- Are te sure this is a boss
Hellkite Dragon
Again, is this a boss? Well…. at least killing him was satisfying, what with this guy dominating the bridge most of the game.
As for Gwyndolin and Priscilla, I’m not a heartless monster, so I never tried to attack them. And I don’t want to post anymore pictures because I’m almost at my image limit. So, let’s sposta on to number one. And for those who have played Dark Souls… te all know who it is.
#1: Great Grey Wolf, Sif
I Amore this boss… It’s perfect. This boss fight perfectly describes Dark Souls in a way I didn’t think was possible. Where do I start (The fight itself, obviously). Sif jumps around the area as much as possibly, wielding a giant sword in it’s mouth to swing at te with. You’d better have a good shield and lot’s of stamina for this fight, because let me tell you, it’s quite the challenge. And trying not to lose stamina during this fight, timing the right time to strike to avoid a huge sword to the face is very satisfying…. until te get him down to one health box. Once Sif is almost dead, he will begin limping, looking injured as he continues to fight, despite that he swings his sword in a much weaker way and can barely stand. And when te finally kill him, te may notice that, unlike the bosses before, te do not feel satisfied. Instead, te feel empty, like te did something wrong. And indeed, te did. Sif is nothing like most of the bosses in the game. Some of the bosses fight to protect something of theirs because they are not willing to give it to a human, while others attack te just for their own sadistic reasons. Sif is nothing like that. Sif only wishes to protect the grave of Artorias, who died protecting Sif years ago. Now Sif sits da Artorias’s grave to protect it, and seeing as te wish to rob the grave obviously isn’t something Sif wants. He doesn’t want to fight, but since te wish to steal from Artorias’s grave, he has no choice but to stop you. And what makes it più heartbreaking is that killing Sif isn’t an option. te HAVE to do this in order to beat the game. And what I think is the best part about this boss fight is that this shows te that this isn’t just a game where te can be a cool and powerful knight, killing everything in your way. This shows that their are consequences for killing something. Sure, the Moonlight farfalla did it first, but Sif did it better. It shows that Dark Souls isn’t a game that is happy in the slightest. This is a game about the world ending, people dying, and when the endings themselves are bittersweet, no matter which te choose, it’s amazing that out of all of this, Sif is the saddest it gets. And that is what I think makes this the best boss fight in Dark Souls. Can they superiore, in alto it in Dark Souls III? Who knows?
well, there te have it. Did te enjoy the list? Tell me what te thought of it. With that said, I will see te all successivo time
#5: Chaos Witch Quelaag
Yes, I detto it. I do not like the Chaos Witch Quelaag. Everyone online detto that Quelaag was a nearly impossible boss that took a lot of time, patience, and determination to beat. Me? I just found the fight boring and took too long. Throughout the fight, Quelaag would constantly spit lava at you, which would stay on the ground for a while before fading, and all te could do was just run around her, while she kept swinging her sword. All this fight made me do was wait for a chance to hit her. It could take just a few seconds, but it could also take five minutes. For me, it was usually the latter. I know that this is a very loved boss on the internet, but I just found it boring and kept asking myself throughout the fight “Are te dead yet”? Granted, it could be worse….. like the other four.
#4: Pinwheel
Now, what are this boss’s attacks…….. Honestly, I do not know. All I know is that he can copy himself and shoot some magic at you. Other than that, I have no idea what this guy can do. And why is that? Because this is the easiest boss in the entire game, and let me tell you, I never thought I’d have to use the word easy to describe ANYTHING in Dark Souls. But that’s the only thing I can use to describe Pinwheel. He’s pathetically easy. For me, he died in literally four hits. FOUR HITS! With every other boss, I had to strategize my attacks and wait for the right moment to swing and dodge just to survive. Not with Pinwheel. I just walked right up to him and went with the genius strategy of hitting him until he died… riveting.
#3: The Four Kings
Honestly, I thought after another boss fight where te need to fight più than one boss (Will get to that later), I thought the Four Kings would be a lot of fun… I was wrong. Instead, the Four Kings was all kinds of obnoxious. Throughout the fight, they will fuoco these magic waves at you, which deal a lot of damage, and the worst part is that they do NOT go away and they are heat seeking, so the best thing to do is to just take that magic wave like a man, because if te don’t, te will never be done with it. And it doesn’t help that the Four Kings constantly comes at te with sword and huge magic blasts to harm you. And te gotta Amore it when the guys gang up on te and constantly stab you. It’s just SO much fun. And the worst part is how te beat them. te have to cerchio around them and just stab them when they swing. So basically, te gotta get as close as te can to the enemy in a game that taught te that getting close to the enemy can get te killed. What kind of screwed up logic is that?!
#2: letto of Chaos
Oh my god…. te seriously can’t screw up a boss as badly as this. The letto of Chaos required te to do three different things. te need to go and cut off the weak spots on each side of the boss, and then te need to kill the boss from inside. However, that’s easier detto than done. Getting to the first weak spot isn’t too hard. But after that, it’s all downhill from here. The letto of Chaos will then grow arms and a large magic blade. The letto of Chaos will than begin to swipe at te with it’s hands while at the same time trying to stab te with it’s blade. And while this is happening, the goddamn floor is falling underneath you, and if te fall down that hole, te will be rewarded with an instant death. And if that wasn’t bad enough, when te die, te have to go back to the bonfire that is five minuti away right outside of Lost Izalith. That means that te have to walk through the lave, the tunnel, past the fuoco breathing goblins, past that big brown thing with the mouth on superiore, in alto of it’s head, and down the slide just to get another shot. And after te destroy the secondo weak spot, te then have to actually fall down the damn hole. So basically, te now have to jump down a hole, which before this, would result in your death. And it still will if te miss the branch. And once you're finally inside the letto of Chaos, what is the boss's true form? A larva….. that dies in one hit……. Did I mention that this is the dumbest and most disappointing fight in the game?
#1: Capra Demon
Screw this boss. Screw this goddamn boss. There is no good thing about this boss. He sucks no matter what te do. This could either be an incredibly annoying fight o one of the easiest in the game. It could be annoying because te are dato no warning before the Capra Demon rushes at te and kills you. Not to mention, his machetes do a one hit kill. And if te can dodge that attack, you’d better watch out for the two demon Cani he has, which will attack te right after he’s done. So not only do te need to worry about his one hit kill swipe, but te also need to watch for the dogs. And since te are in such a small area, dying is not that hard. But, like I said, this can also be incredibly easy, because if te run up the stairs, the Capra Demon will be too slow to catch up for a bit, giving te enough time to kill the dogs, and if te fall once the Capra Demon is at the top, he will follow and be stunned for a bit, giving te enough time to strike before te repeat the process again. This boss was such a useless pile of crap, that they actually reused this guy again as just an enemy in the Demon Ruins. That’s how much this guy sucks. I had più fun fighting the damn Hydra, and that was a mini-boss. When the mini-boss is più fun than a real boss, te failed miserably.
Okay, now, with that out of the way, it is time for us to sposta on to the better bosses in this game
#5: Asylum Demon
Sure, some may say that the Asylum Demon is very easy. Sure, he’s not as pathetic as Pinwheel (Thank god), but he is still very easy. However, he is hard enough to give the player a challenge. First time te meet him, te aren’t supposed to fight him. te have to run away and try to avoid dying. This is because te don’t have a weapon. And te NEED one. When te meet him again, that is when the real fight starts. What I like best about this boss is that it sets the player up for bosses in a way that is easy to learn, but still has that Dark Souls challenge to it, letting te know that this is as simple as it gets with this game, so be prepared. Sure, he’s no (Insert later boss on this lista here), but hey, I like the challenge…… I just wish they didn’t recycle this boss…… TWICE!
#4: Gaping Dragon
There are two ways that this game tries to instill fear from the bosses to the player. The first and most obvious, difficulty. And trust me, we’ve seen that a lot da this point. And then…. there’s design… And the Gaping Dragon has plenty of those designs. OH MY GOD, look at this thing. A dragon would have been bad enough, but now, this thing has a mouth FILLED with sharp teeth. Jaws would be jealous. Not to mention, the fight is pretty fun. Though… it’s a bit too simple. Just dodge his charge attack, strike, and avoid his slam attack. I heard he had an attack where he vomits and it damages your armor, but in my playthrough, I never experienced this fight. So what makes it so good. Obviously. The design is freaking terrifying. And I can tell they were going with that kind of design. And that’s what I like best about the Gaping Dragon. His design made what was just a usual fight for me so much più fun. I would have been pretty bored if it wasn’t for this boss being so well designed. Even the worst bosses have great designs….. Can’t say that saved their boring, frustrating, and just awful fights, though.
#3: Dragon Slayer Ornstein and Executioner Smough
Throughout the game, te have gotten used to focusing on one-on-one boss fights (Except with the Gargoyles and that crappy Capra Demon fight). te have been learning hard to do your best when fighting bosses and would do you’re hardest to beat them… so naturally, when we all came across Ornstein and Smough, we all got our asses kicked. What makes this so much harder is that te now have to fight two bosses at once. And I mean two full bosses. With the Gargoyles, the secondo boss didn’t come until later in the fight and their health was halved. And that Capra Demon just used enemies. Not Ornstein and Smough. They are both fully formed bosses with a totally filled health bar, and they do not mess around. They both have different strategies for fighting. Ornstein is not as strong, but is so much faster and uses electricity, whereas Smough is slower, but a much heavier hitter and can reach più distances thanks to his size. So, after te kill one, you’d think that would make the fight easier….. Right? Oh, I wish. No, if te kill one, not only do te greatly piss off the other, but they become even stronger. If Smough dies first, Ornstein will pray to his soul and will grow to the size of Smough, giving him the same strength and reach like Smough. If Ornstein is defeated, Smough will just straight up kill him to take his electricity power. Oh, and if te die, te have to do the whole fight over again. But trust me, the satisfaction te get from beating this boss is so incredible, that it makes this boss fight so incredible.
(WARNING: SPOILERS FOR THE GAME’S FINAL BOSS)
#2: Gwyn, Lord of Cinder
Throughout the entire game, te have been ringing bells, collecting souls, and dying and being revived, you’d think te were in a Happy albero Friends episode (... Why did I make that reference). But when te make it to the final area, The Kiln of the First Flame, te will see that it is filled with ashes and burned stone. And when te make it to the end, what te will find is Gwyn. Throughout the game, te were made to believe that he was a large god like deity with immense strength. Instead, he is a man the same size as you, who is weakened from giving his soul to the flame. And in the fight, he is easily the most aggressive boss fight in the game, hitting te with his hardest and fastest attacks. te NEED a good shield for this fight, cause he will drain your stamina fast in this fight. However, throughout the fight, the Musica isn’t some epic Musica giving off the final battle. Instead, it is a very soft and saddening theme, emphasizing Lord Gwyn himself as a man who used his soul to keep the First Flame lit for a short time, and trying to keep te from putting it out (Which te actually can do in one of the endings, just to make it even più depressing). I have to say, for a final boss, it’s not bad.
Before we get to number one, I should talk about the other bosses from the game. Why? Cause shut up. Let’s do this.
Taurus Demon
Very threatening and a good challenge. Though, with the Pin Resin te get a few minuti before, he’s kinda easy. Even easier if te kill the archers on the tower behind te first.
Ceaseless Discharge (Gross)
Pretty easy and very interesting on how he attacks you, after stealing the treasure on a dead body (Theorized to be his dead sister), but a bit too slow. Also, running to the exit for him to jump at the ledge, making te stab his arm is very well thought out
Seath the Scaleless
Too dull and boring, and that cursed spike attack can go straight to hell
Moonlight Butterfly
A lot like the number one boss, only not as cool. I still do like how they made is saddening that te are killing a creature whose home te are invading. Very well done
Gargoyles
A pretty interesting fight…. I JUST WISHED THEY WOULDN’T FREAKIN’ JUMP ME!
Iron Golem
A very threatening looking fight at first, and very annoying when he keeps knocking te off the ledge…. And then te realize that he can’t stand a stab in the ankle and then he becomes a cry baby and falls on the ground taking a rest… Hey, that should be a new thing. I used to be a threatening boss, until I took a sword to the ankle…. On secondo thought, that really sucks. Forget about that
centopiedi Demon
I understand how he could have been threatening, what with the lava and the lunging attacks…. But I had a phantom helping me, so it was kind easy. Fun, but easy
Gravelord Nito
If te can look past the annoying skeletons that help, than this is a pretty fun boss fight. I really do enjoy rushing at him and stabbing him… even though he took slightly più hits than the Asylum Demon. Also, Nito’s design belongs on a Metal album cover
Hydra
Is this a boss? A mini-boss, sure, but a boss? Well…… That hole successivo to him can go to hell….. and I really hated that water attack he shot at te before te could even see him through the trees…. And the Ice Golem things were really unnecessary- Are te sure this is a boss
Hellkite Dragon
Again, is this a boss? Well…. at least killing him was satisfying, what with this guy dominating the bridge most of the game.
As for Gwyndolin and Priscilla, I’m not a heartless monster, so I never tried to attack them. And I don’t want to post anymore pictures because I’m almost at my image limit. So, let’s sposta on to number one. And for those who have played Dark Souls… te all know who it is.
#1: Great Grey Wolf, Sif
I Amore this boss… It’s perfect. This boss fight perfectly describes Dark Souls in a way I didn’t think was possible. Where do I start (The fight itself, obviously). Sif jumps around the area as much as possibly, wielding a giant sword in it’s mouth to swing at te with. You’d better have a good shield and lot’s of stamina for this fight, because let me tell you, it’s quite the challenge. And trying not to lose stamina during this fight, timing the right time to strike to avoid a huge sword to the face is very satisfying…. until te get him down to one health box. Once Sif is almost dead, he will begin limping, looking injured as he continues to fight, despite that he swings his sword in a much weaker way and can barely stand. And when te finally kill him, te may notice that, unlike the bosses before, te do not feel satisfied. Instead, te feel empty, like te did something wrong. And indeed, te did. Sif is nothing like most of the bosses in the game. Some of the bosses fight to protect something of theirs because they are not willing to give it to a human, while others attack te just for their own sadistic reasons. Sif is nothing like that. Sif only wishes to protect the grave of Artorias, who died protecting Sif years ago. Now Sif sits da Artorias’s grave to protect it, and seeing as te wish to rob the grave obviously isn’t something Sif wants. He doesn’t want to fight, but since te wish to steal from Artorias’s grave, he has no choice but to stop you. And what makes it più heartbreaking is that killing Sif isn’t an option. te HAVE to do this in order to beat the game. And what I think is the best part about this boss fight is that this shows te that this isn’t just a game where te can be a cool and powerful knight, killing everything in your way. This shows that their are consequences for killing something. Sure, the Moonlight farfalla did it first, but Sif did it better. It shows that Dark Souls isn’t a game that is happy in the slightest. This is a game about the world ending, people dying, and when the endings themselves are bittersweet, no matter which te choose, it’s amazing that out of all of this, Sif is the saddest it gets. And that is what I think makes this the best boss fight in Dark Souls. Can they superiore, in alto it in Dark Souls III? Who knows?
well, there te have it. Did te enjoy the list? Tell me what te thought of it. With that said, I will see te all successivo time