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So let me start this articolo off da saying I’m a fucking idiot. A few years ago, I made an articolo called superiore, in alto Ten Japan-Only Games, back when I did this horrible thing called superiore, in alto tens, and I truly was the Watchmojo of this website. On that list, I included a little Konami game called Shadow of Memories for the Xbox, stating that it did come to Europe, but not to America. Well it turns out it did. Only the Xbox version never came to America. But the PS2 version did, under a new title, Shadow of Destiny, for some reason. Why was it changed from Memories to Destiny? I don’t know. Point is, this proves that I did very little research and should’ve put that superiore, in alto ten in the trash. For fucks sake, the Xbox version didn’t even release in Japan. It was a European exclusive. But this isn’t another rant about young me. This is about Shadow of the Destiny, which I think, is one of the most unique murder mystery games out there, and kind of a shame that nothing came out of it



Shadow of Destiny follows our awkward young man, Eike Kusch, in a little town in Germany. One day, all of a sudden, he is murdered out of nowhere. But luck is on his side, as he is dato a chance to survive once again thanks to a strange being named Homunculus. Giving him a Digipad, Eike is able to turn back time to any point that is important in keeping him alive. Including the present giorno (as present as 2001), Eike can rewind time to different periods of the towns history, from the 80s to 1902 to the 1500s. All of these contain puzzles on how Eike can prevent his death from the murderer, who is so hellbent on killing Eike. It’s one thing to poison his Cibo with sea slug substances, but then he tries to drop a pot on his head, push him off a ledge, and straight up run him over with a car. And thinking about who the killer is, it’s kinda hilarious all the stuff they pull to kill Eike, but…. I won’t tell te that. I may spoil a lot with these reviews, but when it comes to murder mysteries, I refuse. te just gotta play the game yourself to find out. And thankfully, the PS2 version is pretty cheap. te can also get it for PSP, and on PC. I will say, the voice recitazione is a bit weird. The dialogue is so bizarre mixed with the stilted voice work of some of these characters, that it kinda takes away some serious tones of the game. But one voice of note is that of Homunculus. During research for this game, I was shocked to find out that Charles Martinet voiced Homunculus. Yes, the voice of Mario voiced this magical twink.
While the voice recitazione is a bit wonky, the story manages to keep me invested throughout. There are parts that I can’t for the life of me stand, like the brother and sister character that lives in the alchemist house that constantly domanda and talk to Eike. Like they’re super important to the story, so te can’t just go and ignore them, but man does the chipper tone of the sister mixed with the moody and sad tone of the brother irritate me to no end. But other parts, I love. I Amore the old style town that has the history of the museum in the modern day, and I really Amore the side quest where te can find out what happened to the museum owner’s wife and daughter before te were even around. Even when te go back in time, it has this nice little effect. Modern giorno is about what you’d expect, grey clouds and all, like typical Europe. But the 80s has this sort of blue tint to it that makes it look più moody. The 1900s has this black and white look to it, and the 1500s has this foto grain that gives it the look of an old book. It really does this nice effect and Eike’s colori contrasting with the visual style is a lovely touch. Speaking of going back in time, having to do so to solve puzzles is so much fun. What te do in the past can change so much in the future. Much like Chrono Trigger, te can change things in the present giorno just da a few conversations in the past. te can turn the museum into a biblioteca da talking to the museum founder all to get a book on curing a poison. te can ask a servant of a nobleman to plant a fiore letto in the court yard instead of a albero so that the killer has nowhere to sneak up on te and kill you. te can tell a director in the 80s what movie to make, changing his poster in the present and allowing there to be too much of a crowd for the killer to get you. It’s all these little touches that really add to the game. te can even change things with side quests, creating a timeline where te give a little girl a pet cat, resulting in the museum in the future being overrun da cats. It’s charming and funny, and it really adds to the creativity of this game’s puzzle solving. And there aren’t just single solutions. Every puzzle in the main story has multiple ways te can go about to solve it. te can go into a burning building with a way of extinguishing it, o te can prevent the fuoco from happening in the first place. To stop the killer from stabbing te in the back, te could use an item your future self gave te to trade for a pan, o te can steal a metal sign in the 1900s. There are multiple solutions all with different results and it really makes te want to play the game again to see the different results of each puzzle. And yes, the game does have branching paths in the story.
Shadow of Destiny kind of has a NieR situation, as in there are several endings and they are all cannone in one way o another. There are about 5 endings, each one giving te a little piece of the bigger picture and what’s going on here, and even still, te may be left scratching your head. But not in a “That doesn’t make sense” kind of way, più of a , “That’s a lot to take in” way, which is the right way. I think ending D was my favorite. I won’t spoil the different endings and what they lead to, I won’t even give a glimpse, because I really do like this game and if there was any game I could recommend to anyone from PS2 Cents, it would probably be Shadow of Destiny. The game isn’t perfect with it’s gameplay. There are some times where puzzles can be too cryptic. There’s also this collision issue that’s a minor annoyance where te can run into a small object in the road and come to a complete stop and have to turn to the side to keep moving. Also collecting little energy orbs to travel back in time is a real pain in the culo If te mess up and run out, te could really fuck yourself. Now I never did because I collected them like a mad man and they do respawn in areas, but I kinda wish they weren’t there at all. But those are minor nitpicks that I have, and the only ones I have for this kind of game. The game is four hours short, which makes replaying it a lot of fun. Plus te can get it for relatively cheap on PS2 from online sources, with the PSP version being slightly più pricey, but hey, it’s still cheaper than buying a full version Persona 3 and 5 Dancing, and has più quality to it.
Well, I have to say, this was one of the biggest surprises for this little series of games. When I bought this game off Amazon, I expected it to be a reasonably decent mystery game, little janky, and would probably need a walkthrough, and maybe give it a 6/10. But this was actually a great game and one that I kinda wish più people would talk about when it comes to PS2 classics. While being worked on da the dreaded beast known as Konami, so no sequel in sight, the games director, Junko Kawano, also known for her work as designer on the Suikoden series of games, has made a game that, while not in the same universe, had the same concept of time travel and time paradoxes, the DS titolo Time Hollow. I’ve never played it and know nobody who’s even heard of it, so that means I gotta play it now. Sadly, she didn’t really do much after that. She made another DS game, Zack and Ombra, and has not been seen since. Zack and Ombra was released in 2010. I really do hope she was able to make something out of her talent, because games like this are something special. If it isn’t clear, I give Shadow of Destiny the award of Hidden Gem. Seriously, if te can play it, get your hands on it. There is no game like it and it’s a real treat.
posted by windwakerguy430
*Hannah remained back, as she looked at Diana, allowing her to do the deed. She didn’t know what this creature was, but she allowed her to do what she had to do. Diana picked up the bat and swung down hard on the monsters head. The creature gave a loud shriek at being struck, only to stop once it was hit again. Diana continued to hit the creature, it’s black, thick blood spraying onto her and onto the floor with each time it was struck. Diana only hit the creature harder and harder each time. She started to scream, cursing at the creature, hitting it harder and harder, before Hannah finally...
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Well, I just can’t believe it. Over a hundred full articoli of Corner of Horror. I never thought that this giorno would come, but here it is. And boy am I glad that this giorno has finally come, and on a Halloween no less. It’s almost like it was meant to be. For over a anno now, I have been talking about the many different kinds of horror and in different media from films to games to literature, and I still plan on doing più reviews in the future. But, today, I have had something very special planned, since the beginning. Something I have been waiting to talk about since the giorno I started Corner...
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posted by windwakerguy430
Teacher: Okay, students. Listen up. Today, a speaker from Canada, da the name of Marcus King will be coming to tell us about the politics in America
Wind: Oh, that should go over well
Teacher: So, when he comes in, I want te all to treat this man with nothing but the utmost respect. Seriously, if he hates on this school, our reputation will be tarnished, the school will go out of business, and I will lose the only job that supports my drinking habits.
Cody: (Raises hand)
Teacher: Yes, Cody?
Cody: Canadians are from another planet, right?
Teacher: Oh, I am so fucked.

Marcus: Hello, students. I’m...
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posted by windwakerguy430
Wind: (Walking with James and Cody) I’m telling te guys right now, those Transmorphers Film are terrible
James: I don’t know, the box office says otherwise
Wind: That’s because it has some pretty effects. That’s literally all that movie has. It’s just shit recitazione and even shittier writing.
Cody: I have no idea what that is. I just like the pretty effects
Wind: Of course te would, Cody (As they walk, they see a large group of people around a poster)
James: What’s this (They all sposta to the front of the crowd)
Wind: (Reads poster) The amazing singer, Katherine Lisun as she performs...
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Hey… Remember these…. I cagna and complain about stuff like an asshole for you’re people's entertainment because… I guess you’re preferito Youtuber wasn’t on right now and I was the best te could get. So, with that all detto and done, let us start talking about più stuff that I hate because I really don’t enjoy anything

Horror Movies

Now, don’t get me wrong. There are hundreds of amazing horror films. I’m talking about the ones that suck so goddamn bad, that it’s basically caused me to not give a shit anymore. The trailers alone suck, as they always consist of random moments...
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Right now, I am in my junior anno of high school, o as I like to call it, my “No-More-Fucking-Around Year”. The classes are a lot più harder, and they have a lot più work. I am actually surprised I still manage to have plenty of free time once I get home. One of the hardest classes I have taken this anno is Psychology. All te do is take notes, but since no one is waiting for you, it’s not that easy to take notes. te need to have the wrist speed of The Flash if te want to get everything that is necessary for a test. However, the teacher in the class is one of the funniest I have...
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Now, before I got a chance to play on the Gamecube, I had always played a bunch of Plug n Play games. They were honestly some of the worst experiences a gamer could ever face. No gamer wants to be stuck with a couple of wired Atari controllers with a paint job having to that are plugged into the TV. However, when I was at the age of seven, my grandma came in giving me and my brothers our very first game console. The Nintendo Gamecube, which would soon become my preferito console ever. And not only did we get a Gamecube, but we got a whole bunch of games. Animal Crossing, Crash Bandicoot: Wrath...
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Luis Lopez:
Despite being a possible sex addict.
Luis is a very calm person, rarely mostrare his emotions. And is the voice of reason for every other character of BOGT game.
Luis also dosen't fully enjoy his criminal lifestyle.
On some occasions Luis expresses the choice of getting REAL jobs..

Johnny Klobitz:
Johnny is a realist.
He knows he is a bad person, and won't deny that he kills and steals on a daily routine.
But he also has più limits then Billy Grey, the traitor of the game.
Billy, within 15 minuti of his release from prison brings back the war against the angeli of death, when Johnny tried so hard to make them finally have a trouce.

Niko Bellic:
An angry war veteran.
Who besides his soft side.
Is someone te shouldn't even LOOK at the wrong way.
He kills without remorse.
His anger is a loose cannon, that won't take much to be lite.
And he knows how to use a weapon, and can kick culo with it..
There are a lot of achievements that can be earned on Xbox. Now, these can range from being easy, hard, fun, or… stupid. So stupid, it’s funny. So, I want to talk about the ten Xbox achievements that are so stupid, their funny. Now, first things first. Only one game per franchise. However, I am dropping my play before put rule for this lista only. Why? I have no clue, but it’s there. Now, with that said, lets start the list.



#10 - Dastardly from Red Dead Redemption - Ever seen those old western Film where the bad guy has this girl tied up on the train tracks and then watches as...
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posted by Seanthehedgehog
Welcome to the block, where a group of ponies that are Friends live on the same block in Ponyville. And now for your hosts, Master Sword, and Tom Foolery.

Audience: *Cheering*
Master Sword & Tom: *Standing in front of a house*
Master Sword: Hello, I am Master Sword.
Tom: And I'm Tom Foolery. *Looking at Master Sword* I was just wondering. Why are te called Master Sword?
Master Sword: Because I'm good with a sword.
Tom: At least you're not good with fishing.
Master Sword: Why is that?
Tom: Because, then te would be called Master Bait.
Audience: *Laughing*
Master Sword: I don't get it....
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posted by Canada24
Again I'll skip ahead a bit.

I'm excited about using Merle..

Merle, high on cocaine, was wasting all the ammo, shooting a hunting fucile at walkers.

Everyone ran in, mad at him for wasting ammo.

"Hey! Outta be più polite to man with a gun. Only common curtsy!" Merle cried arrogantly.

"Your wasting all the ammo! Just chill!" T Dog.

"I'm chill as cucumber, T, to the, Dog.. I found some 'awesome' stuff in the trash.. te can pull out ever single one of my teeth, I won't even notice" Merle replied.

"Besides.. Last time I check. I wasn't taking orders from no nigger!" Merle detto to T Dog's face.

T Dog got...
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Final fantasy 7 - Cloud: Okay, everyone, now once were inside, we will have to face an large amount of enemies that come out of nowhere, for some reason, is everybody ready
Everyone: No
Cloud: Okay, lets go (Runs in)
Enemy: Boo, mother fucker
Cloud: Quick, everyone, lets kill him. Barret. Tifa. Go
Barret: Alright, take this (Shoots and misses) Shit
Tifa: Okay. Here I go (Punches but misses) What the fuck. How stupid does someone have to be to miss a punch. They enemies aren't even moving
Enemies: Okay, our turn
Tifa: Quick, while they're attacking, lets kick their asses
Cloud: Tifa, we can't do that,...
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After going back to my Best and Worst Dark Souls bosses, I really wanted to try out this lista again. I didn't have many games with enough bosses before, but now I feel that it is the best time to try and bring this up again. And what better game to look at than a Platinum game. Platinum games are known for having some of the best boss fights in video games... Most of the time. But when they do it right, god, do they do it right. and Madworld is no exception. It has some of the craziest bosses for a beat 'em up game. It's not the weirdest bosses Platinum has made, that would be Bayonetta, but...
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video
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added by Seanthehedgehog
Source: GM
added by AquaMarine6663
Source: Like hell if I know
added by Seanthehedgehog
video
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Here’s another list, because twenty Lost games wasn’t enough. There was way too much games that were Lost for several reasons. You’d think that in this giorno and age, it would be hard to lose a game with the level of internet access we have. But no, there are still hundreds of games out there, that never made it to consoles, and probably will stay that way. There was just way too much to leave out, I just had to make a secondo list, continuing the discussion on Lost video games that were either eventually found, have some evidence of their existence, o are so obscure, te probably wouldn’t...
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