Wow. This game. Where do I start?!
Well, a short summary of Skyrim would be: Massive, Immersive, Addictive, Full of quality content, involving, can be as easy o as challenging as te like, gritty, realistic (for fantasy), magical, full of exploration and discovery. Is there a of how many commas I can use because oh boy, I could just keep going & going.
Here is the true review:
Skyrim is the ultimate fantasy RPG and is arguably the best Role-playing game ever. It may have a few flaws, bugs & glitches, but the large (and I mean LARGE) majority of the game is truly breath-taking!
*Visuals - While this game was released back in 2011, the visuals were (and still are) great in bringing a realistic feel to a fantasy world. Although there are some low resolution textures, the complessivamente, generale look of the game is VERY well done. On the PC (with mods) the graphics can be easily upgraded for the current generation of gaming.
*Gameplay - Although many people criticise the seemingly 'clunky combat,' I think it gives a really gritty and realistic feel which fits right in with the tough barbarian-esque atmosphere. The only 'clunky' combat that I have experienced is with two-handed weapons (Great Swords & Warhammers). Weapons like regular swords, daggers & bows don't feel clunky at all but they still feel realistic. Magic is very enjoyable to use. When you're not spraying your enemies' face with flames o casting a ball of light inside a cave, you're turning enemies against each other with a powerful conjured Daedra Lord attacking them all whilst invisible and unseen. te can even use staves if your magicka is low o te can wield a spell in one hand with a staff in another. Oh, I forgot to mention; te can dual-wield! Dual-wielding is when te have a sword in one hand and a spell in the other. Or, te can even wield two swords as well as dual-casting spells for a più powerful effect.
Overall, I think the combat is fun, rewarding & enjoyable (especially on higher difficulties).
The rest of the gameplay mechanics are very well done; especially when it comes to crafting, collecting loot, harvesting etc.
*Levelling - The levelling system in the game is simple yet effective (yes, I'm talking about vanilla). The più te use a certain skill, the better te will get a it. It is as simple as that. For example: If you're a mage and te just start using flames, it won't do much damage at all. But the più te use them (or any other spell in that particular school) the più your Destruction skill increases.
When you've levelled a skill (or several skills) enough times, te will 'Level Up' your character's level. For example, if you're level 1 and te increase your destruction & one-handed skills a few times, your character's progression bar will glow and te can level up your character. The levelling up process consists of choosing either Health, Magicka o Stamina. These three attributes are your main buffs in the game. While Health is obvious, Stamina increases the duration at which te can sprint as well as perform power-attacks. It even increases your carry-weight which increases the amount of items te can carry. Magicka increases the duration of your spells as well as allowing te to cast più advanced spells.
#NOTE#
te can find/buy/make jewellery/armor that can give te buffs in certain skills so te don't have to fully rely on perks.
te also get perks. Perks are points that te can use to increase (decrease Magicka cost of spells) your chosen skills' power/damage as well as unlocking new abilities. te must spend your perks sparingly because te only have a limited amount. So choose wisely!
*Crafting - Instead of just buying weapons, armor, potions & Come d’incanto gear, te can make them yourself! With a little (or a lot) of skill, te can create extremely powerful weapons, potions & enchantments as well as very protective armor.
Smithing: Is the skill to improve weapons & armor at forges, grindstones & workbenches. A high Smithing skill means that te can forge più varieties of armor as well as being able to improve them (and the associated weapons) twice as much!
Enchanting: Would te like to absorb the health of your enemies as your own? Set fuoco to them with just a touch of your blade? Paralyse them? te can do so much with enchanting. te can enchant both weapons & armor. In order to enchant an item, te need a filled Soul Gem. te can buy soul gems o use the Conjuration spell, 'Soul Trap' on an enemy in order to trap their soul. (The tougher the enemy the più powerful the soul = più powerful enchantments)
Weapon enchantments mainly consist of a type of damage buff such as shock, frost, fuoco o poison. te can also apply Soul Trap to a weapon in order to easily trap the souls of enemies instead of using te spell.
Armor enchantments consist of effects such as:
*Increase Health/Stamina/Magicka
*Muffle (harder to detect when sneaking)
*Resist frost/shock/fire/poison
*Increasing a certain skill (E.g. one-handed weapons do 25% più damage o increase heavy armor skill da 10%)
Alchemy: Allows te to make powerful potions & poisons.
Although te find many potions/poisons throughout the world, none can compete with a master Alchemist's skill. For example, a normal poison may do 2 points of health damage for 10 seconds. te can make the same poison of lingering health that does 7 points of health damage for 30 seconds. The equivalent of a health potion would be:
Regular Minor Healing Potion=Restores 25 points of health vs Master Alchemist Health Potion= Restores 100 points of health.
#NOTE#
The in-game potion/poison strengths/types will vary as well as the types/strengths of potions/poisons that te make. All that I'm trying to explain is, your potions & poisons will always be better than any potion that te can buy/loot if te level Alchemy.
*Overall Opinion - While Skyrim was the first RPG that I had ever played, it still remains my all-time favourite. I look up to this masterpiece of a game as it introduced me to my favourite gaming genre. I do Amore other types of Role-playing games besides open-world such as dungeon-crawlers (Dark Souls & Legend of Grimrock) and the Witcher.
Kingdoms of Amalur: Reckoning & Dragon's Dogma are two other open-world RPGs that I enjoy playing and have spent hours on, but no game has ever dato me the total feeling of immersion & depth like Skyrim has.
10/10
Well, a short summary of Skyrim would be: Massive, Immersive, Addictive, Full of quality content, involving, can be as easy o as challenging as te like, gritty, realistic (for fantasy), magical, full of exploration and discovery. Is there a of how many commas I can use because oh boy, I could just keep going & going.
Here is the true review:
Skyrim is the ultimate fantasy RPG and is arguably the best Role-playing game ever. It may have a few flaws, bugs & glitches, but the large (and I mean LARGE) majority of the game is truly breath-taking!
*Visuals - While this game was released back in 2011, the visuals were (and still are) great in bringing a realistic feel to a fantasy world. Although there are some low resolution textures, the complessivamente, generale look of the game is VERY well done. On the PC (with mods) the graphics can be easily upgraded for the current generation of gaming.
*Gameplay - Although many people criticise the seemingly 'clunky combat,' I think it gives a really gritty and realistic feel which fits right in with the tough barbarian-esque atmosphere. The only 'clunky' combat that I have experienced is with two-handed weapons (Great Swords & Warhammers). Weapons like regular swords, daggers & bows don't feel clunky at all but they still feel realistic. Magic is very enjoyable to use. When you're not spraying your enemies' face with flames o casting a ball of light inside a cave, you're turning enemies against each other with a powerful conjured Daedra Lord attacking them all whilst invisible and unseen. te can even use staves if your magicka is low o te can wield a spell in one hand with a staff in another. Oh, I forgot to mention; te can dual-wield! Dual-wielding is when te have a sword in one hand and a spell in the other. Or, te can even wield two swords as well as dual-casting spells for a più powerful effect.
Overall, I think the combat is fun, rewarding & enjoyable (especially on higher difficulties).
The rest of the gameplay mechanics are very well done; especially when it comes to crafting, collecting loot, harvesting etc.
*Levelling - The levelling system in the game is simple yet effective (yes, I'm talking about vanilla). The più te use a certain skill, the better te will get a it. It is as simple as that. For example: If you're a mage and te just start using flames, it won't do much damage at all. But the più te use them (or any other spell in that particular school) the più your Destruction skill increases.
When you've levelled a skill (or several skills) enough times, te will 'Level Up' your character's level. For example, if you're level 1 and te increase your destruction & one-handed skills a few times, your character's progression bar will glow and te can level up your character. The levelling up process consists of choosing either Health, Magicka o Stamina. These three attributes are your main buffs in the game. While Health is obvious, Stamina increases the duration at which te can sprint as well as perform power-attacks. It even increases your carry-weight which increases the amount of items te can carry. Magicka increases the duration of your spells as well as allowing te to cast più advanced spells.
#NOTE#
te can find/buy/make jewellery/armor that can give te buffs in certain skills so te don't have to fully rely on perks.
te also get perks. Perks are points that te can use to increase (decrease Magicka cost of spells) your chosen skills' power/damage as well as unlocking new abilities. te must spend your perks sparingly because te only have a limited amount. So choose wisely!
*Crafting - Instead of just buying weapons, armor, potions & Come d’incanto gear, te can make them yourself! With a little (or a lot) of skill, te can create extremely powerful weapons, potions & enchantments as well as very protective armor.
Smithing: Is the skill to improve weapons & armor at forges, grindstones & workbenches. A high Smithing skill means that te can forge più varieties of armor as well as being able to improve them (and the associated weapons) twice as much!
Enchanting: Would te like to absorb the health of your enemies as your own? Set fuoco to them with just a touch of your blade? Paralyse them? te can do so much with enchanting. te can enchant both weapons & armor. In order to enchant an item, te need a filled Soul Gem. te can buy soul gems o use the Conjuration spell, 'Soul Trap' on an enemy in order to trap their soul. (The tougher the enemy the più powerful the soul = più powerful enchantments)
Weapon enchantments mainly consist of a type of damage buff such as shock, frost, fuoco o poison. te can also apply Soul Trap to a weapon in order to easily trap the souls of enemies instead of using te spell.
Armor enchantments consist of effects such as:
*Increase Health/Stamina/Magicka
*Muffle (harder to detect when sneaking)
*Resist frost/shock/fire/poison
*Increasing a certain skill (E.g. one-handed weapons do 25% più damage o increase heavy armor skill da 10%)
Alchemy: Allows te to make powerful potions & poisons.
Although te find many potions/poisons throughout the world, none can compete with a master Alchemist's skill. For example, a normal poison may do 2 points of health damage for 10 seconds. te can make the same poison of lingering health that does 7 points of health damage for 30 seconds. The equivalent of a health potion would be:
Regular Minor Healing Potion=Restores 25 points of health vs Master Alchemist Health Potion= Restores 100 points of health.
#NOTE#
The in-game potion/poison strengths/types will vary as well as the types/strengths of potions/poisons that te make. All that I'm trying to explain is, your potions & poisons will always be better than any potion that te can buy/loot if te level Alchemy.
*Overall Opinion - While Skyrim was the first RPG that I had ever played, it still remains my all-time favourite. I look up to this masterpiece of a game as it introduced me to my favourite gaming genre. I do Amore other types of Role-playing games besides open-world such as dungeon-crawlers (Dark Souls & Legend of Grimrock) and the Witcher.
Kingdoms of Amalur: Reckoning & Dragon's Dogma are two other open-world RPGs that I enjoy playing and have spent hours on, but no game has ever dato me the total feeling of immersion & depth like Skyrim has.
10/10