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Well this came back quicker than I expected. Here we got ourselves another series of reviews of games that I either had little to talk about, that I wasn’t able to finish, o that I had no desire to finish and decided it would be better to just dump it all on here. This will ust be five mini reviews to help me focus on bigger projects. Like the Lisa the Painful articolo I plan on making. o yet another mese long project that may o may not end in me just giving up halfway through. Regardless, we got five PS2 games. I got little to say about each, so let’s talk about them here, right now, starting with one that interests me

1: Evergrace



te wanna know how te can peak my interest immediately. Tell me that your game is being developed da From Software. The team that gave us the Dark Souls franchise. Evergrace doesn’t have the same melancholy world building and brutal difficulty, but it has something here. Released in 2000 early in the PS2’s life and with the intent of also having a PS1 version on superiore, in alto of that, it’s no surprise to see that this game was… very dated looking. Visuals look like they were running on an older model despite this being a new age console. Not to say that it looks bad. There’s a style it’s trying to go for, at least with the first level. The nice glows mixed with the autumn setting just give off this chill vibe to it. Plus I’m a sucker for autumn settings in games. I also Amore the Musica in this one as well. Composed da Kota Hoshino, who worked on the Armored Core games soundtracks, he wanted heavy emphasis on voices for the music, to give off this sort of foreign vibe and I think he nails it. It sounds like a distant land with the way the instruments and vocals blend well. If I had to say anything from this game was a ten outta ten, it would be the music. Except for the store theme. What the fuck is that? If te know Evergrace, te probably know it for its sporadic negozio theme. That said, I can’t say the same for the gameplay. While the game does use every button in combat, o so the IGN review says so, the combat is still janky as fuck. And easy too. It wasn’t until this one demon boss in the fourth level did fights become slightly più challenging, but not even da that much. Most fights just had me go behind an enemy, let them attack, and then hit them in the back for major damage. It’s not annoying, but it’s not exactly interesting. I will say, the boss near the end of the fourth level did put up più of a fight for me, so maybe it does get better later in the game, but the world just wasn’t interesting me, the story wasn’t really gripping me, the constant series of backtracking and loading to make a save wasn’t appealing to me, and the voice recitazione was just okay. Not good enough to invest me and not bad enough to make me laugh. Just okay. Evergrace is just okay. If te see it in a store for cheap, maybe give it a look. Otherwise, I’d say skip this one
Award: Simple But Clean

2: The Hobbit



The Hobbit game is absolute hot trash fire, boy. Let’s not even beat around the cespuglio, bush on this one, this game sucks. I never watched The Hobbit as a kid and only started watching them recently to get knowledge for this review. Gave up around the third film because fuck that, famsquad. So for all te that don’t know the story of The Hobbit, let me fill te in. Young hobbit named Bilbo Baggins meets up with Gandalf and his gaggle of dwarves, Gandolf pretty much drags Bilbo out of his house onto an adventure and wacky shenanigans ensue, as they usually do. So naturally, making a game off of it would make sense. Of course, that plus making a game based on it when the Lord of the Rings films were super big also helped to get traction. Apparently the game had decent reviews on release, even winning an award for best soundtrack. I can’t remember the soundtrack, but it was done da Rod Abernethy, who worked on a lot of stuff from Darksiders to RAGE to Dead spazio to Dead Head Fred. Does anyone remember Dead Head Fred? It was really good. As for the positives I’d give this game… Well, I like the chill vibes of the first area, the Hobbit village (I forget the name). It eases te in nicely into the struggles you’ll run into eventually. I like how the light glows off your sword in dark areas. I like long jumping…. That’s it. That’s all I got. All the charm that some of these tiny things have to offer cannot mitigate how incredibly boring this game is. A lot of the combat is just waiting for the enemy to walk up to you, get a hit in, and the enemy will back up. It’s hard to lose a fight in this game because te will always have items at the ready to use. I get it, this is a kids game, but kids games don’t need to be this easy and dull. There’s also stealth in this game, and it can be even worse at times with how boring it is. It is difficult to ever get caught. I remember as a kid, since this was one of the few games I remember owning, and getting caught in the stealth section a lot and having to go all the way back to the checkpoint. But here, I only got caught once because I was wandering around too much and that was it. It’s pathetically easy. And they have so many stealth missions. It makes me wonder what the point of them even are. The platforming in this game gets on my nerves as well. And there is a lot of it. Not only is it basic as can be, but the camera has this way of moving around when te jump, being at an angle that makes it hard to judge where you’ll land. It makes what should be simple jumps so damn stressful and it’s kind of the only challenge in this game. And it’s a bad challenge. Oh, and glitches. This game has tons of glitches. Enemies getting trapped on walls, te getting trapped in mid falling, lip syncing just not working at times. I genuinely have no desire to go back to this game. Especially not with a stealth section where I left off. Yeah, The Hobbit is boring. Too easy to be a challenge for adult fan and too boring for young newcomers. Just play the Lord of the Rings: Revenge of the King game on the same console. più fun and less drivel.
Award: Endurance Test

3: Psychonauts



te know, I give Tim Schaffer a lot of shit, most of the time deservedly, but I won’t deny that the man has made some good games in his time. Stuff like giorno of the Tentacle, Brutal Legend, his bottiglione, magnum opus being Grim Fandango, and the classic cult hit of this era and the PS2 classic that I have only played recently, Psychonauts. Psychonauts follows a camp of kids, all with psychic abilities trained da the government to become agents that can use these powers. One such kid being Razputin, who just wants to be a Psychonaut and not part of the family circus. But when kids start getting brainwashed around the camp, Raz has to prove himself da entering the minds of many different subjects and finding the cause of all this. Let me just say that I Amore the charm this game oozes out of it. All the collectables in this game are just so creative, with different immagini in the levels all pertaining to what the character of detto dungeon lies, cobwebs te can collect with a special item, and the emotional baggage is just baggage that is crying until te can find their tags. That’s just clever to me. I also Amore the levels in this game. Even the tutorial levels like the ones for the camp counselors are great. But it really picks up when te enter the minds of all the other characters. The levels consist of some crazy stuff, like Raz turning into a giant and destroying a city inhabited da pesce people, trying to solve a puzzle da setting up a stage play for a cynical critic, avoiding a demonic toro through a neon Mexican styled city, and my personal favorite, the Milkman Conspiracy, a neighborhood run with agents that te gotta solve puzzles to get across to get to the end. The psychic abilities te get are also really cool. Stuff like being able to fly, roll on a ball, set enemies on fire, swap between characters, and so much more. I just wanted to get all the power ups for that alone. The game is just a really charming platformer that manages to also be incredibly stylish and funny, like an old school cartoon. I will say that some of the character designs sicken me, especially with their skin colori being of purple and blue. They look like Doug characters on crack. Also the final level, The Meat Circus. I heard rumors about that level and I can confermare that level is hot garbage. Super precise platforming, annoying escort missions, and the fact that it’s rumored that they changed the level because it was impossible for play testers is… something else, let me tell you. But those are just smaller problems to what I consider an almost perfect game. And te better believe I’m excited for Psychonauts 2 coming out soon. Please don’t screw this one up, Tim
Award: Hidden Gem

4: The Simpsons: Hit and Run



Here it is, the big one, baby. If there was any game anyone would recognize on this, it was The Simpsons: Hit and Run. A classic from the sixth generation of consoles, being loved da everyone who played it in their childhood. Even so good as to wish for a sequel o a remaster, much like how Spongebob: Battle for Bikini Bottom is getting a remaster. So this is the part where I sing this game's praises, right…. Yeah right! I don’t mean to sound like a pessimistic asshole, but I got problems with this game. Simpsons: Hit and Run is not a perfect game. Hell, I would say that the hype for it is overblown. Does that mean this game isn't’ fun? Absolutely not, I had fun playing this game in it’s moments. It offers a lot for players, especially if they’re Simpsons fans. Driving around at insanely fast speed around Springfield causing destruction, smashing into stuff and people and zooming around cars is a lot of fun, especially with all the stuff te can get, made più so from the tons of Simpsons references in this game from a mostra just full of good moments. The variety of cars te can get does add to stuff and almost makes up for the lack of variety in the actual campaign. Yeah, the missions in this game, while fun, are lacking. I can see the GTA comparisons now, because these missions are just as fresh as GTA missions. te got mostly four missions, collect a certain number of items, race someone to a certain spot, chase someone to a certain area, o destroy a certain car. Occasionally you’ll get new stuff like platforming on foot, but it boils down to the same stuff. Destroy this thing, race this guy, chase this car, o collect these things. It all comes down to that. It eventually got tiresome, and even downright frustrating in the final level, where the tiniest screwup could send te all the way back and te already got little time as is. te cannot fuck around too much if te want to beat this level, and te get no room for mistakes. You’ll be so tempted to press the Skip prompt after a while, but no go on the final level, the one that will really test your patience. It will put your driving skills of Simpsons: Hit and Run to the ultimate test. So, yes, Simpsons: Hit and Run is the Dark Souls of licensed games. This game isn’t terrible, despite my issues with it. I didn’t say I enjoyed the main campaign, but I did enjoy the core gameplay around it. I just wished the missions were più varied and interesting. It’s a decent game, but holy hell, it does not hold up as this flawless classic that people say that it is.
Award: Tough Love

5: Under the Skin



And here we come to our final game of the session, a game created da Capcom. Looking at it now, Capcom made a lot of strange stuff during the sixth generation of consoles, some connected to the classic Capcom Five, that failed event for the Gamecube. I had this game beat and wrote out months ago, but never got around to it because Nitro Rad made an April Fools video about it already before I could, te son of a B! But, whatever, I still have my own thoughts on the game that could be of some use, plus the più people talk about this game and spread it around, the better. Because I got problems with this game as well, so my review is different now. First off, let me say that I Amore the concept of this game. te have to battle with fellow aliens in order to perform pranks on humans of different varieties. te gotta know when to get the most people in your prank radius, when to swap out the right item and when te mantello yourself as a human depending on what their items are. Some items will be better than others. It’s something that can get really addictive and be tons of fun to keep trying out different stuff while avoiding the rival alien, as well as stage hazards. But that said, my one issue is how long levels can go on for. They do have some varieties to them, like both te and the rival work together to stop enemies in the level o te have to hold onto an item longer. But most of them involve keeping the most coins before the end of the level. But the levels can go on for ten minutes. I get that the game is short and doing any less time would make it much shorter than the game already is, but man can it go on for a bit. And with how aggressive the A.I. can be, it can knock all the coins out of you, take it and win at the last second, making te start over from the beginning of the ten minutes. And with the final boss with the A.I. at the height of aggressiveness, mixed with the stage hazards being super brutal, it will take a lot of trial and error to beat. That said, the strategy and the variety of the levels and items to use keep the game fresh and fun, especially if te can get some Friends together to play the game. It’s a stylish Capcom classic. Put Cosmi in the successivo Marvel Vs. Capcom and put him in Evo tournaments.
Award: Dumb Fun
Nate: (Drives car down strada, via in city)
Emma: So, do te know any place we can hide, Nate
Nate: Well, we just need to find a place with enough supplies. te know, with Cibo and weapons
Chris: Oh, well, I know this one guy who-
Nate: No, Chris. We are never letting te choose the hiding place ever agai- (Body hits the cappuccio of the car) HOLY CRAP (Stops car)
Emma: What was that
Nate: (Looks out window to see people jumping off buildings) Oh, that isn't good
Leroy: (Walks down strada, via with protesters) (Stops in front of there car) Hey, guys. Would te like to sign for the rights of our undead brothers
Nate:...
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As of the time this is released, a huge rumor has gone around America that clowns are stalking and terrorizing everyone in the country. It started out small at first, but things only increased as più and più of these clowns were found. News media began to follow all of these clowns movements, and schools were closed due to being so worried about the clowns, one of the più recente sightings being in Cincinnati Ohio, which is way too close to where I live. So, with all these rumors of clowns going around, I think now is a good time to talk about Stephen King’s It…… Nah, just kidding....
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posted by Seanthehedgehog
The Canterlot Highway Patrol is a very busy organization, protecting everyone on, and around the highways of Canterlot. Of course, there are some ponies that despise them, and call these police ponies Chips, o chippies for short.

Jon Baker, and Frank Poncherello, two CHP officers, were riding Harley Davidson Moto on one of the highways.

Jon: *Riding his motorcycle successivo to Frank* It sure is a nice day.
Frank: Not just with the weather, but with the activity. Things are going easy for us.

A blue GT500 passed them going over 80.

Jon: *Rides his motorcycle after the car*
Frank: *Following...
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added by Seanthehedgehog
Source: Detroit
posted by windwakerguy430
Ayumi: And it was said, the principal was so fat, every died
Satoshi: Re-really
Yoshiki: I’m calling bullshit on that (All the lights turn off)
Satoshi: Oh, god. I think I pissed myself
Yui: (Turns on the lights) Oh, it’s just me and Yuka
Yuka: I WILL EAT YOUR SOULS
Mayu: Aww, she’s so cute
Yuka: I’LL CUT YOU, cagna
Satoshi: Oh, thank god. I thought I was dead (Unknowingly, grabbing Naomi’s breasts)
Naomi: Satoshi, will te stop fondling my breasts firmly with your hands and-
Seiko: Naomi, you're having your crazy fantasies again
Naomi: Oh, right. Sorry
Satoshi: ….. Huh
Namoi: ……...
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posted by windwakerguy430
Hello everyone, and welcome to the first articolo of Boss Bits. So the first game I will be talking about is none other then the XBox Original Legend Fable. This game is a masterpiece. It had great characters, great gameplay, an awesome story and had some real good humor too. This game series is pretty much where te play as one of the last remaining Hero's of the country of Albion and te have a choice to be good o evil. This game is fun, but then... There are the bosses. Which we will be talking about... right now
(Warning, this articolo contains spoilers)

Boss: vespa Queen
The vespa Queen is the...
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added by alinah_09
#1:
Master Sword: For the last time! I'm not your friend!.. I never even met you.
Saten: Sure we are. te invited me to your birthday.
Master Sword: No. te 'showed up' at my birthday.. I don't even know how te found my house.

#2:
Saten: (a anno o two ago) Excuse me. I'm looking for the owner this business?
Girl: Wait though there (points at Master Swords office)
Saten: (starting going in).
Master Sword: (hiding behind wall) Come on. Come on.
Saten: (walks in) Excuse me I-
Sword: (tackles him and start violently beating him up)... (stops).. Sorry. (pants). I thought te were the mafia.
Saten: N -No...
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Song: link

 As the green lines come closer, so do the words.
As the green lines come closer, so do the words.


Theme song: link

Seanthehedgehog Presents

The Great Escape

Starring

The good guys

Sean the hedgehog
Shredder Dash
Bartholomew Perfect the 55th
Jade Greene
Volk
Pablo
Brewster Amzel
Sigmund
Gordon
Princess Celestia
Rainbow Dash
Applejack
Shining Armor
James

Chibi-emmy's OC

Sacred Symphony

Dragonaura15's OC

Airborne

The bad guys

Griffons

Gilda
Major Skyler

Nazis

Major Jones
Captain Muntz
Seargent Schultz

Changelings

Queen Chrysalis
Luke
Jordyn
Corporal Hothead

This is based off of a true story. Although the characters...
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posted by windwakerguy430
Whenever it comes to animation, there’s something so fascinating about it. It’s much different from the real world, and animazione allows people to do things that te couldn’t do in reality. And I kinda need to Amore animation, since I to wish to work in animation. Now, I can’t draw to save my life. All I can do is write, and that’s about it. But I still Amore the animazione of cartoni animati and animes, and even video games. So, today, I want to share with te all animazione styles da creators that I Amore the most. Some te may like, and some I may get te to like. So, let’s start with the...
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Well this is probably a sign of things to come. Godai: Elemental Force is a game I could find little information on. What I do know is that it was developed da the 3DO Company, known for the Army Men franchise, who would go defunct a anno after Godai was released. Now I’m not saying Godai was responsible for 3DO’s demise… but…. No one is willing to discuss o even review this game, it seems. The most critique I saw in video format was the video titled “Worst game ever” and audio in French. That video is ten years old as of this year, good god. Also, for those wondering, Godai: Elemental...
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Well… How about that Bethesda? How about that Fallout 76? How about that Todd Howard and his Sweet Little Lies? Yeah, I am really aware of how cool it is right now to hate on Fallout 76, and I am aware that not a lot of people are fan of Skyrim. In fact, hating it is kind of a law now, but just because 76 is a mistake, that doesn’t mean I will grow to hate Skyrim, no matter how many times they re-release it.
Elder Scrolls: Skyrim takes place in, well, Skyrim, as the hero of the story, known as Dragonborn, comes to find that the land is under attack da dragons. So, with the use of...
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Ever since I was a young child, I always thought to myself that a stories hero is just as good as their villain. I don't know what it was, but there were times where I preferred the villains over the heroes. I guess it is because the hero is always the character who just wants to do good for the sake of it being the right thing, but the villains motives are always something else. Sure, te always have the typical, "taking over the world" plots, but sometimes, te don't need an deep motive to be an interesting villain. Of course, not that there aren't any on here that do have such motives. So,...
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Remember how great Nightmare on Elm Street? Remember the mystery of Freddy and how the reveal turned out to be rather creepy? Remember all the creepy special effects that, while limited, managed to make the movie even scarier. Well, thanks to the remake done da Michael Bay, we can throw all those out the window, because I got for te all, not a Nightmare on Elm strada, via classic, but the 2010 remake of the same name, and let me tell you, it sure is a scary movie… For completely different reasons.



Now, while Texas Chainsaw Massacre 2003 wasn’t really a good movie, it at least had SOMETHING...
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posted by windwakerguy430
Wind: (Smokes cigarette)
Cody: Hey, queer
Wind: Hello, failed abortion
Cody: te know, te shouldn’t be smoking. The School-Fags will find out
Wind: Like I care about some fucking school people
Hall Monitor: Hey, put out that cigarette
Wind: Gladly (Puts cigarette out on the Hall Monitors hand)
Hall Monitor: (Screams in pain)
Cody: Hey, did te hear about that new kid. I hear he is a real perv
Wind: Incase te forgot, everyone is too scared of me to even get two feet near me to tell me anything
Cody: Oh, here he comes right now (Kid walks by)
Kid: Hey, I’m James
Wind: Hey, I don’t care...
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posted by Seanthehedgehog
This is a parody of My Little Pony. The voice actors for the mane 6 are..

Ice Cube - Twilight Sparkle
Kath Soucie - arcobaleno Dash
Sargent Schultz from Hogan's Heroes - Pinkie Pie
Wally from The Cleveland mostra - Fluttershy
Tabitha St. Germain - Rarity
Ashleigh Ball - applejack

Now, let's begin. Fluttershy was putting a basket of apples on a albero stump when suddenly..

Parasprite: *Appears out of nowhere*
Fluttershy: AH! *Hides, but realizes the parasprite did not do anything scary*
Parasprite: *Goes to Fluttershy*
Fluttershy: Oh, hi. te look very adorable. I gotta take te to meet some friends....
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We all play games to actually get away from all the pointless chores of reality. Sadly, though, there are moments in games that throw us right back into reality da making us do the same chores as in reality. Now, a few rules before I begin. Only one game per franchise and only games that I have played. Now, with all that said, lets start the list.



#10: Survivor Chores from Dead Rising - Now, this really isn’t pointless, as saving survivors does get te a new weapon, levels te up, o gives te money. However, there are THOSE survivors. te know the ones, the ones that will refuse to...
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posted by Canada24
Freddy started the story da narriating. Saying that over the years, people have found a way to forget about him, saying "I can't come back, if nobody remembers, I can't come back, if nobody's AFRIEEEEED!".

However, he found Jason, and has a plan, of using him to bring back the fear into Elms street.

And so, disguised as Mrs Voorhees he brought Jason back to life, and convinced him to go to Elms street.

Freddys plan was working perfectly so far.

 

Meanwhile.

Lori Campbell, a reasonably attractive (depending on ones opinion) young adult, now lives at at 143 Elms strada, via (supposebly where most of Freddy's...
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